mirror of
https://github.com/Steffo99/nanogolf.git
synced 2024-11-24 17:14:19 +00:00
Create basic hole tileset
This commit is contained in:
parent
37cc9eb1df
commit
63731c18a3
1 changed files with 32 additions and 0 deletions
32
tiles/hole_tile_set.tres
Normal file
32
tiles/hole_tile_set.tres
Normal file
|
@ -0,0 +1,32 @@
|
|||
[gd_resource type="TileSet" load_steps=7 format=3 uid="uid://17esn8g8xqik"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://b3yvm0k0ajydg" path="res://sprites/diag45.svg" id="2_dv6qu"]
|
||||
[ext_resource type="Texture2D" uid="uid://dvr4j6164rphg" path="res://sprites/square.svg" id="3_3cg8j"]
|
||||
[ext_resource type="Texture2D" uid="uid://ci6vx1y2x1067" path="res://sprites/triangle.svg" id="4_0vvt5"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_174yq"]
|
||||
texture = ExtResource("2_dv6qu")
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, -8, 8)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2md10"]
|
||||
texture = ExtResource("3_3cg8j")
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mbu12"]
|
||||
texture = ExtResource("4_0vvt5")
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 0, 8)
|
||||
|
||||
[resource]
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/1 = SubResource("TileSetAtlasSource_174yq")
|
||||
sources/2 = SubResource("TileSetAtlasSource_2md10")
|
||||
sources/3 = SubResource("TileSetAtlasSource_mbu12")
|
Loading…
Reference in a new issue