extends Node class_name NetworkController @export var port = 12345 func start_server() -> ENetMultiplayerPeer: var peer = ENetMultiplayerPeer.new() peer.create_server(port, 32) return peer func start_client() -> ENetMultiplayerPeer: var peer = ENetMultiplayerPeer.new() peer.create_client("127.0.0.1", port) return peer