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algodist-steffo-nanogolf/main.tscn

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[gd_scene load_steps=5 format=3 uid="uid://b8f5t76nfdu5h"]
[ext_resource type="Texture2D" uid="uid://bxyy3bwt7a5l2" path="res://sprites/circle.svg" id="1_70edj"]
[ext_resource type="Shader" path="res://shaders/postprocess.gdshader" id="1_gpsy1"]
[ext_resource type="Texture2D" uid="uid://dvr4j6164rphg" path="res://sprites/square.svg" id="2_xiv3x"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_rnibu"]
shader = ExtResource("1_gpsy1")
shader_parameter/radius = 16
[node name="Main" type="Node"]
[node name="Circle" type="Sprite2D" parent="."]
modulate = Color(1, 1, 1, 0.498039)
texture_filter = 2
position = Vector2(68, 44)
texture = ExtResource("1_70edj")
[node name="Square" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_rnibu")
scale = Vector2(72, 40)
texture = ExtResource("2_xiv3x")
centered = false
metadata/_edit_lock_ = true