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15 lines
269 B
GDScript
15 lines
269 B
GDScript
extends Label
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class_name PlayerLabel
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func set_player_name(value: String):
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text = value
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func set_player_color(value: Color):
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add_theme_color_override("font_color", value)
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func set_possessed(value: int):
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if value == 1:
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modulate.a = 0.3
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else:
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modulate.a = 1.0
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