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14 lines
310 B
GDScript
14 lines
310 B
GDScript
extends PanelContainer
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class_name PlayerNameInput
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signal name_confirmed(selected_name: String)
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@onready var line_edit: LineEdit = $"Layout/LineEdit"
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func _on_button_pressed():
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name_confirmed.emit(line_edit.text)
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func _on_line_edit_text_submitted(_new_text: String):
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name_confirmed.emit(line_edit.text)
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