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breed [ants ant]
patches-own [pheromone food nest distance-from-nest]
ants-own [carrying-food speed metabolism hunger]
globals [ant-deaths ant-hatches ants-to-respawn]
to setup
clear-all
reset-ticks
setup-nest
setup-food
setup-ants
ask patches [p-paint-patch]
ask ants [t-paint-ant]
set ant-deaths 0
set ants-to-respawn 0
end
to p-paint-patch
set pcolor black
if show-pheromone [
set pcolor scale-color pheromone-color pheromone pheromone-min pheromone-max
]
if show-distance [
; 35 * sqrt(2) = ~50
set pcolor scale-color distance-color distance-from-nest 0.1 50
]
if show-food and food = 1 [
set pcolor food-color
]
if show-nest and nest = 1 [
set pcolor nest-color
]
end
to t-paint-ant
set hidden? not show-ants
ifelse carrying-food = 1 [
set color ant-carrying-color
][
set color ant-color
]
end
to setup-nest
ask patches [
p-setup-nest
]
end
to p-setup-nest
ifelse (distancexy nest-x nest-y) < nest-size [
set nest 1
][
set nest 0
]
set distance-from-nest distancexy nest-x nest-y
end
to setup-food
add-food-1
add-food-2
add-food-3
end
to add-food-1
ask patches [
p-add-food food-x-1 food-y-1 food-size-1
]
end
to add-food-2
ask patches [
p-add-food food-x-2 food-y-2 food-size-2
]
end
to add-food-3
ask patches [
p-add-food food-x-3 food-y-3 food-size-3
]
end
to p-add-food [x y s]
if (distancexy x y) < s [
set food 1
]
end
to setup-ants
set-default-shape ants "bug"
create-ants ants-qty
ask ants [t-setup-ant]
end
to respawn-ants
create-ants ants-to-respawn [t-setup-ant]
set ants-to-respawn 0
end
to t-setup-ant
set color ant-color
set carrying-food 0
; Ho usato dei float invece che degli int, va bene lo stesso?
set speed (random (max-speed - min-speed + 1)) + min-speed
set metabolism (random (max-metabolism - min-metabolism + 1)) + min-metabolism
set hunger starting-hunger
setxy nest-x nest-y
fd nest-size
end
to p-evaporate-pheromone
set pheromone pheromone * (100 - evaporation-pct) / 100
end
to-report t-pheromone-left
report [pheromone] of patch-left-and-ahead 45 1
end
to-report t-pheromone-center
report [pheromone] of patch-ahead 1
end
to-report t-pheromone-right
report [pheromone] of patch-right-and-ahead 45 1
end
to t-rotate-pheromone
; TODO: aggiungere rotazione a caso
let pleft t-pheromone-left
let pcenter t-pheromone-center
let pright t-pheromone-right
if (pleft >= 0.05 and pleft <= 2) or (pcenter >= 0.05 and pcenter <= 2) or (pright >= 0.05 and pright <= 2)[
ifelse pleft > pright and pleft > pcenter [
left 45
][
if pright > pcenter [
right 45
]
]]
end
to-report t-nest-left
report [distance-from-nest] of patch-left-and-ahead 45 1
end
to-report t-nest-center
report [distance-from-nest] of patch-ahead 1
end
to-report t-nest-right
report [distance-from-nest] of patch-right-and-ahead 45 1
end
to t-rotate-nest
let nleft t-nest-left
let ncenter t-nest-center
let nright t-nest-right
ifelse nleft > nright and nleft > ncenter [
right 45
][
if nright > ncenter [
left 45
]
]
end
to-report t-is-over-food
report ([food] of patch-here = 1)
end
to-report t-is-over-nest
report ([nest] of patch-here = 1)
end
to t-pick-up-food
ask patch-here [
set food 0
]
set carrying-food 1
rt 180
end
to t-try-pick-up-food
if carrying-food = 0 and t-is-over-food [
t-pick-up-food
]
end
to t-drop-food
set carrying-food 0
rt 180
end
to-report t-try-drop-food
if carrying-food = 1 and t-is-over-nest [
t-drop-food
report true
]
report false
end
to t-add-pheromone
ask patch-here [
set pheromone pheromone + 60
]
end
to t-die
set ant-deaths ant-deaths + 1
; Die interrompe la funzione!
die
end
to-report t-partners
report other turtles in-radius partner-radius with [hunger >= reproduction-hunger]
end
to t-inherit [parents]
let top-speed max [speed] of parents
let bottom-speed min [speed] of parents
set speed (bottom-speed + random (top-speed - bottom-speed + 1))
let top-metabolism max [metabolism] of parents
let bottom-metabolism min [metabolism] of parents
set metabolism (bottom-metabolism + random (top-metabolism - bottom-metabolism + 1))
end
to t-hatch
let partners t-partners
if any? partners [
let partner item 0 sort-on [hunger] partners
let parents (turtle-set self partner)
ask parents [
set hunger hunger - reproduction-cost
]
hatch-ants 1 [
t-setup-ant
t-inherit parents
]
set ant-hatches ant-hatches + 1
]
end
to t-resupply
set hunger hunger + food-value
end
to t-consume-food
set hunger hunger - metabolism
if hunger <= 0 [
t-die
]
if hunger >= reproduction-hunger [
t-hatch
]
end
to t-work
ifelse carrying-food = 1 [
t-rotate-nest
t-add-pheromone
][
t-rotate-pheromone
]
left random random-angle
right random random-angle
t-consume-food
repeat speed [
fd 1
t-try-pick-up-food
if t-try-drop-food [
t-resupply
]
]
end
to try-respawn-food-1
if ticks mod food-r-1 = food-o-1 [
add-food-1
]
end
to try-respawn-food-2
if ticks mod food-r-2 = food-o-2 [
add-food-2
]
end
to try-respawn-food-3
if ticks mod food-r-3 = food-o-3 [
add-food-3
]
end
to try-respawn-food
try-respawn-food-1
try-respawn-food-2
try-respawn-food-3
end
to go
tick
if food-respawn [
try-respawn-food
]
respawn-ants
ask ants [t-work]
ask patches [p-evaporate-pheromone]
diffuse pheromone (diffusion-pct / 100)
ask patches [p-paint-patch]
ask ants [t-paint-ant]
end
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@#$#@#$#@
# `2-evoluzione`
Questo progetto estende il progetto [`2-metabolismo`](https://github.com/Steffo99/turtle007/tree/2-metabolismo). In questa versione vengono aggiunti i parametri riproduttivi e i meccanismi di scelta del partner, che portano ad unevoluzione del formicaio nel suo complesso.
## Ambiente
### Variabili globali
Sono state aggiunte al modello le seguenti variabili globali:
- `reproduction-hunger`, la quantità di `hunger` al di sopra della quale una formica può tentare di riprodursi;
- `reproduction-cost`, la quantità di `hunger` che sarà sottratta alle formiche dopo essersi riprodotte;
- `partner-radius`, la distanza massima a cui una formica può scegliere il suo partner.
### Comportamento delle formiche
Il comportamento delle formiche è stato cambiato nei seguenti modi:
#### Modificato: `t-die`
```
to t-die
set ant-deaths ant-deaths + 1
set ants-to-respawn ants-to-respawn + 1
; Die interrompe la funzione!
die
end
```
Dopo che sono morte, le formiche non respawnano più.
#### Modificato: `t-consume-food`
```
to t-consume-food
set hunger hunger - metabolism
if hunger <= 0 [
t-die
]
if hunger >= reproduction-hunger [
t-hatch
]
end
```
Se le formiche hanno abbastanza cibo per riprodursi, chiameranno la procedura `t-hatch` descritta in seguito.
#### Aggiunto: `t-partners`
```
to-report t-partners
report other turtles in-radius partner-radius with [hunger >= reproduction-hunger]
end
```
Nella scelta dei partner, le formiche considerano solo le altre formiche entro `partner-radius` patch di distanza aventi abbastanza `hunger` per riprodursi.
> Nota: La funzione `in-radius` rallenta significativamente il modello all'aumentare delle formiche presenti dall'interno di esso.
>
> È possibile realizzare una versione più efficiente utilizzando:
> ```
> to-report t-partners
> report other turtles-here with [hunger >= reproduction-hunger]
> end
> ```
>
> Ciò però sacrifica la possibilità di decidere il raggio a cui le formiche si possono riprodurre, limitandolo al valore "0" (ovvero, la patch stessa in cui si trova attualmente la formica).
#### Aggiunto: `t-hatch`
```
to t-hatch
let partners t-partners
if any? partners [
let partner item 0 sort-on [hunger] partners
let parents (turtle-set self partner)
ask parents [
set hunger hunger - reproduction-cost
]
hatch-ants 1 [
t-setup-ant
t-inherit parents
]
set ant-hatches ant-hatches + 1
]
end
```
Se le formiche trovano almeno un partner con cui riprodursi, scelgono il partner con il valore di `hunger` più alto e creano una nuova formica, che eredita i valori di `speed` e `metabolism` dei genitori con `t-inherit` (descritta sotto).
### Aggiunto: `t-inherit`
```
to t-inherit [parents]
let top-speed max [speed] of parents
let bottom-speed min [speed] of parents
set speed (bottom-speed + random (top-speed - bottom-speed + 1))
let top-metabolism max [metabolism] of parents
let bottom-metabolism min [metabolism] of parents
set metabolism (bottom-metabolism + random (top-metabolism - bottom-metabolism + 1))
end
```
Le nuove formiche nate prendono come `speed` e `metabolism` un valore casuale tra i valori dei rispettivi parametri posseduti dai genitori.
## Feedback del sistema
In aggiunta ai feedback precedenti, in questo progetto abbiamo nuovi feedback:
- <span style="background-color: lightgreen; color: darkgreen;">**Positivo**: Le formiche con più `hunger` (praticamente la funzione *fitness* del modello), hanno più possibilità di riprodursi e passare i loro parametri ai figli.</span>
- <span style="background-color: lightcoral; color: darkred;">**Negativo**: Il `reproduction-cost` fa diminuire l'`hunger` dei genitori, rendendo più probabile la loro morte (e quindi sostituzione).</spaw>
## Dinamica del sistema
Le formiche con i parametri migliori si riprodurranno più spesso, e passeranno i loro parametri ai loro figli.
*Il sistema tende allottimo*: dopo un certo numero di ticks (~2100 con la configurazione predefinita), le uniche formiche restanti nel sistema saranno quelle con valori ideali per le variabili `speed` e `metabolism`; tutte le altre si saranno **estinte**.
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Circle -7500403 true true 85 132 38
Circle -7500403 true true 130 147 38
Circle -7500403 true true 192 85 38
Circle -7500403 true true 85 40 38
Circle -7500403 true true 177 40 38
Circle -7500403 true true 177 132 38
Circle -7500403 true true 70 85 38
Circle -7500403 true true 130 25 38
Circle -7500403 true true 96 51 108
Circle -16777216 true false 113 68 74
Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218
Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240
house
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Rectangle -7500403 true true 45 120 255 285
Rectangle -16777216 true false 120 210 180 285
Polygon -7500403 true true 15 120 150 15 285 120
Line -16777216 false 30 120 270 120
leaf
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Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195
Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195
line
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line half
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Line -7500403 true 150 0 150 150
pentagon
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Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120
person
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Circle -7500403 true true 110 5 80
Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90
Rectangle -7500403 true true 127 79 172 94
Polygon -7500403 true true 195 90 240 150 225 180 165 105
Polygon -7500403 true true 105 90 60 150 75 180 135 105
plant
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Rectangle -7500403 true true 135 90 165 300
Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285
Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285
Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210
Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135
Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135
Polygon -7500403 true true 165 105 165 135 225 105 255 45 210 60
Polygon -7500403 true true 135 90 120 45 150 15 180 45 165 90
sheep
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Circle -1 true true 70 65 162
Circle -1 true true 150 105 120
Polygon -7500403 true false 218 120 240 165 255 165 278 120
Circle -7500403 true false 214 72 67
Rectangle -1 true true 164 223 179 298
Polygon -1 true true 45 285 30 285 30 240 15 195 45 210
Circle -1 true true 3 83 150
Rectangle -1 true true 65 221 80 296
Polygon -1 true true 195 285 210 285 210 240 240 210 195 210
Polygon -7500403 true false 276 85 285 105 302 99 294 83
Polygon -7500403 true false 219 85 210 105 193 99 201 83
square
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square 2
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star
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Polygon -7500403 true true 151 1 185 108 298 108 207 175 242 282 151 216 59 282 94 175 3 108 116 108
target
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Circle -16777216 true false 30 30 240
Circle -7500403 true true 60 60 180
Circle -16777216 true false 90 90 120
Circle -7500403 true true 120 120 60
tree
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Rectangle -6459832 true false 120 195 180 300
Circle -7500403 true true 65 21 108
Circle -7500403 true true 116 41 127
Circle -7500403 true true 45 90 120
Circle -7500403 true true 104 74 152
triangle
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Polygon -7500403 true true 150 30 15 255 285 255
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Polygon -7500403 true true 150 30 15 255 285 255
Polygon -16777216 true false 151 99 225 223 75 224
truck
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Rectangle -7500403 true true 4 45 195 187
Polygon -7500403 true true 296 193 296 150 259 134 244 104 208 104 207 194
Rectangle -1 true false 195 60 195 105
Polygon -16777216 true false 238 112 252 141 219 141 218 112
Circle -16777216 true false 234 174 42
Rectangle -7500403 true true 181 185 214 194
Circle -16777216 true false 144 174 42
Circle -16777216 true false 24 174 42
Circle -7500403 false true 24 174 42
Circle -7500403 false true 144 174 42
Circle -7500403 false true 234 174 42
turtle
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Polygon -10899396 true false 215 204 240 233 246 254 228 266 215 252 193 210
Polygon -10899396 true false 195 90 225 75 245 75 260 89 269 108 261 124 240 105 225 105 210 105
Polygon -10899396 true false 105 90 75 75 55 75 40 89 31 108 39 124 60 105 75 105 90 105
Polygon -10899396 true false 132 85 134 64 107 51 108 17 150 2 192 18 192 52 169 65 172 87
Polygon -10899396 true false 85 204 60 233 54 254 72 266 85 252 107 210
Polygon -7500403 true true 119 75 179 75 209 101 224 135 220 225 175 261 128 261 81 224 74 135 88 99
wheel
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Circle -16777216 true false 30 30 240
Line -7500403 true 150 285 150 15
Line -7500403 true 15 150 285 150
Circle -7500403 true true 120 120 60
Line -7500403 true 216 40 79 269
Line -7500403 true 40 84 269 221
Line -7500403 true 40 216 269 79
Line -7500403 true 84 40 221 269
wolf
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Polygon -16777216 true false 253 133 245 131 245 133
Polygon -7500403 true true 2 194 13 197 30 191 38 193 38 205 20 226 20 257 27 265 38 266 40 260 31 253 31 230 60 206 68 198 75 209 66 228 65 243 82 261 84 268 100 267 103 261 77 239 79 231 100 207 98 196 119 201 143 202 160 195 166 210 172 213 173 238 167 251 160 248 154 265 169 264 178 247 186 240 198 260 200 271 217 271 219 262 207 258 195 230 192 198 210 184 227 164 242 144 259 145 284 151 277 141 293 140 299 134 297 127 273 119 270 105
Polygon -7500403 true true -1 195 14 180 36 166 40 153 53 140 82 131 134 133 159 126 188 115 227 108 236 102 238 98 268 86 269 92 281 87 269 103 269 113
x
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Polygon -7500403 true true 270 75 225 30 30 225 75 270
Polygon -7500403 true true 30 75 75 30 270 225 225 270
@#$#@#$#@
NetLogo 6.1.1
@#$#@#$#@
@#$#@#$#@
@#$#@#$#@
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default
0.0
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Line -7500403 true 150 150 90 180
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@#$#@#$#@
1
@#$#@#$#@