#include #include "sobel.h" void sobel(uint8_t *__restrict__ out, uint8_t *__restrict__ in, const int width, const int height) { #pragma HLS INTERFACE m_axi port=out offset=slave bundle=bout #pragma HLS INTERFACE m_axi port=in offset=slave bundle=bin #pragma HLS INTERFACE s_axilite port=width bundle=bwidth #pragma HLS INTERFACE s_axilite port=height bundle=bheight const int sobelFilter[3][3] = { {-1, 0, 1}, {-2, 0, 2}, {-1, 0, 1} }; esternoY: for (int y = 0; y < height - 2; y++) { esternoX: for (int x = 0; x < width - 2; x++) { int dx = 0; int dy = 0; internoY: for (int k = 0; k < 3; k++) { const int inYOffset = (y + k) * width; internoX: for (int z = 0; z < 3; z++) { const int inXOffset = x + z; const int inOffset = inYOffset + inXOffset; const int inElement = in[inOffset]; dx += sobelFilter[k][z] * inElement; dy += sobelFilter[z][k] * inElement; } } const int outYOffset = (y + 1) * width; const int outXOffset = (x + 1); const int outOffset = outYOffset + outXOffset; out[outOffset] = sqrt((float)((dx * dx) + (dy * dy))); } } }