gpu: drm: vc4: Adding new typedef vm_fault_t

Use new return type vm_fault_t for fault handler.

Signed-off-by: Souptick Joarder <jrdr.linux@gmail.com>
Reviewed-by: Matthew Wilcox <mawilcox@microsoft.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Souptick Joarder 2018-04-14 21:53:21 +05:30 committed by Eric Anholt
parent 8d4f4b8215
commit abd7dbe921
2 changed files with 3 additions and 2 deletions

View file

@ -721,7 +721,7 @@ vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags)
return dmabuf;
}
int vc4_fault(struct vm_fault *vmf)
vm_fault_t vc4_fault(struct vm_fault *vmf)
{
struct vm_area_struct *vma = vmf->vma;
struct drm_gem_object *obj = vma->vm_private_data;

View file

@ -6,6 +6,7 @@
* published by the Free Software Foundation.
*/
#include <linux/mm_types.h>
#include <linux/reservation.h>
#include <drm/drmP.h>
#include <drm/drm_encoder.h>
@ -674,7 +675,7 @@ int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int vc4_fault(struct vm_fault *vmf);
vm_fault_t vc4_fault(struct vm_fault *vmf);
int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj);
int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);