mirror of
https://github.com/pds-nest/nest.git
synced 2024-11-23 05:24:18 +00:00
295 lines
7.9 KiB
JavaScript
295 lines
7.9 KiB
JavaScript
|
/**@constructor*/
|
||
|
BaseStemmer = function() {
|
||
|
this.setCurrent = function(value) {
|
||
|
this.current = value;
|
||
|
this.cursor = 0;
|
||
|
this.limit = this.current.length;
|
||
|
this.limit_backward = 0;
|
||
|
this.bra = this.cursor;
|
||
|
this.ket = this.limit;
|
||
|
};
|
||
|
|
||
|
this.getCurrent = function() {
|
||
|
return this.current;
|
||
|
};
|
||
|
|
||
|
this.copy_from = function(other) {
|
||
|
this.current = other.current;
|
||
|
this.cursor = other.cursor;
|
||
|
this.limit = other.limit;
|
||
|
this.limit_backward = other.limit_backward;
|
||
|
this.bra = other.bra;
|
||
|
this.ket = other.ket;
|
||
|
};
|
||
|
|
||
|
this.in_grouping = function(s, min, max) {
|
||
|
if (this.cursor >= this.limit) return false;
|
||
|
var ch = this.current.charCodeAt(this.cursor);
|
||
|
if (ch > max || ch < min) return false;
|
||
|
ch -= min;
|
||
|
if ((s[ch >>> 3] & (0x1 << (ch & 0x7))) == 0) return false;
|
||
|
this.cursor++;
|
||
|
return true;
|
||
|
};
|
||
|
|
||
|
this.in_grouping_b = function(s, min, max) {
|
||
|
if (this.cursor <= this.limit_backward) return false;
|
||
|
var ch = this.current.charCodeAt(this.cursor - 1);
|
||
|
if (ch > max || ch < min) return false;
|
||
|
ch -= min;
|
||
|
if ((s[ch >>> 3] & (0x1 << (ch & 0x7))) == 0) return false;
|
||
|
this.cursor--;
|
||
|
return true;
|
||
|
};
|
||
|
|
||
|
this.out_grouping = function(s, min, max) {
|
||
|
if (this.cursor >= this.limit) return false;
|
||
|
var ch = this.current.charCodeAt(this.cursor);
|
||
|
if (ch > max || ch < min) {
|
||
|
this.cursor++;
|
||
|
return true;
|
||
|
}
|
||
|
ch -= min;
|
||
|
if ((s[ch >>> 3] & (0X1 << (ch & 0x7))) == 0) {
|
||
|
this.cursor++;
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
};
|
||
|
|
||
|
this.out_grouping_b = function(s, min, max) {
|
||
|
if (this.cursor <= this.limit_backward) return false;
|
||
|
var ch = this.current.charCodeAt(this.cursor - 1);
|
||
|
if (ch > max || ch < min) {
|
||
|
this.cursor--;
|
||
|
return true;
|
||
|
}
|
||
|
ch -= min;
|
||
|
if ((s[ch >>> 3] & (0x1 << (ch & 0x7))) == 0) {
|
||
|
this.cursor--;
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
};
|
||
|
|
||
|
this.eq_s = function(s)
|
||
|
{
|
||
|
if (this.limit - this.cursor < s.length) return false;
|
||
|
if (this.current.slice(this.cursor, this.cursor + s.length) != s)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
this.cursor += s.length;
|
||
|
return true;
|
||
|
};
|
||
|
|
||
|
this.eq_s_b = function(s)
|
||
|
{
|
||
|
if (this.cursor - this.limit_backward < s.length) return false;
|
||
|
if (this.current.slice(this.cursor - s.length, this.cursor) != s)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
this.cursor -= s.length;
|
||
|
return true;
|
||
|
};
|
||
|
|
||
|
/** @return {number} */ this.find_among = function(v)
|
||
|
{
|
||
|
var i = 0;
|
||
|
var j = v.length;
|
||
|
|
||
|
var c = this.cursor;
|
||
|
var l = this.limit;
|
||
|
|
||
|
var common_i = 0;
|
||
|
var common_j = 0;
|
||
|
|
||
|
var first_key_inspected = false;
|
||
|
|
||
|
while (true)
|
||
|
{
|
||
|
var k = i + ((j - i) >>> 1);
|
||
|
var diff = 0;
|
||
|
var common = common_i < common_j ? common_i : common_j; // smaller
|
||
|
// w[0]: string, w[1]: substring_i, w[2]: result, w[3]: function (optional)
|
||
|
var w = v[k];
|
||
|
var i2;
|
||
|
for (i2 = common; i2 < w[0].length; i2++)
|
||
|
{
|
||
|
if (c + common == l)
|
||
|
{
|
||
|
diff = -1;
|
||
|
break;
|
||
|
}
|
||
|
diff = this.current.charCodeAt(c + common) - w[0].charCodeAt(i2);
|
||
|
if (diff != 0) break;
|
||
|
common++;
|
||
|
}
|
||
|
if (diff < 0)
|
||
|
{
|
||
|
j = k;
|
||
|
common_j = common;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
i = k;
|
||
|
common_i = common;
|
||
|
}
|
||
|
if (j - i <= 1)
|
||
|
{
|
||
|
if (i > 0) break; // v->s has been inspected
|
||
|
if (j == i) break; // only one item in v
|
||
|
|
||
|
// - but now we need to go round once more to get
|
||
|
// v->s inspected. This looks messy, but is actually
|
||
|
// the optimal approach.
|
||
|
|
||
|
if (first_key_inspected) break;
|
||
|
first_key_inspected = true;
|
||
|
}
|
||
|
}
|
||
|
do {
|
||
|
var w = v[i];
|
||
|
if (common_i >= w[0].length)
|
||
|
{
|
||
|
this.cursor = c + w[0].length;
|
||
|
if (w.length < 4) return w[2];
|
||
|
var res = w[3](this);
|
||
|
this.cursor = c + w[0].length;
|
||
|
if (res) return w[2];
|
||
|
}
|
||
|
i = w[1];
|
||
|
} while (i >= 0);
|
||
|
return 0;
|
||
|
};
|
||
|
|
||
|
// find_among_b is for backwards processing. Same comments apply
|
||
|
this.find_among_b = function(v)
|
||
|
{
|
||
|
var i = 0;
|
||
|
var j = v.length
|
||
|
|
||
|
var c = this.cursor;
|
||
|
var lb = this.limit_backward;
|
||
|
|
||
|
var common_i = 0;
|
||
|
var common_j = 0;
|
||
|
|
||
|
var first_key_inspected = false;
|
||
|
|
||
|
while (true)
|
||
|
{
|
||
|
var k = i + ((j - i) >> 1);
|
||
|
var diff = 0;
|
||
|
var common = common_i < common_j ? common_i : common_j;
|
||
|
var w = v[k];
|
||
|
var i2;
|
||
|
for (i2 = w[0].length - 1 - common; i2 >= 0; i2--)
|
||
|
{
|
||
|
if (c - common == lb)
|
||
|
{
|
||
|
diff = -1;
|
||
|
break;
|
||
|
}
|
||
|
diff = this.current.charCodeAt(c - 1 - common) - w[0].charCodeAt(i2);
|
||
|
if (diff != 0) break;
|
||
|
common++;
|
||
|
}
|
||
|
if (diff < 0)
|
||
|
{
|
||
|
j = k;
|
||
|
common_j = common;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
i = k;
|
||
|
common_i = common;
|
||
|
}
|
||
|
if (j - i <= 1)
|
||
|
{
|
||
|
if (i > 0) break;
|
||
|
if (j == i) break;
|
||
|
if (first_key_inspected) break;
|
||
|
first_key_inspected = true;
|
||
|
}
|
||
|
}
|
||
|
do {
|
||
|
var w = v[i];
|
||
|
if (common_i >= w[0].length)
|
||
|
{
|
||
|
this.cursor = c - w[0].length;
|
||
|
if (w.length < 4) return w[2];
|
||
|
var res = w[3](this);
|
||
|
this.cursor = c - w[0].length;
|
||
|
if (res) return w[2];
|
||
|
}
|
||
|
i = w[1];
|
||
|
} while (i >= 0);
|
||
|
return 0;
|
||
|
};
|
||
|
|
||
|
/* to replace chars between c_bra and c_ket in this.current by the
|
||
|
* chars in s.
|
||
|
*/
|
||
|
this.replace_s = function(c_bra, c_ket, s)
|
||
|
{
|
||
|
var adjustment = s.length - (c_ket - c_bra);
|
||
|
this.current = this.current.slice(0, c_bra) + s + this.current.slice(c_ket);
|
||
|
this.limit += adjustment;
|
||
|
if (this.cursor >= c_ket) this.cursor += adjustment;
|
||
|
else if (this.cursor > c_bra) this.cursor = c_bra;
|
||
|
return adjustment;
|
||
|
};
|
||
|
|
||
|
this.slice_check = function()
|
||
|
{
|
||
|
if (this.bra < 0 ||
|
||
|
this.bra > this.ket ||
|
||
|
this.ket > this.limit ||
|
||
|
this.limit > this.current.length)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
};
|
||
|
|
||
|
this.slice_from = function(s)
|
||
|
{
|
||
|
var result = false;
|
||
|
if (this.slice_check())
|
||
|
{
|
||
|
this.replace_s(this.bra, this.ket, s);
|
||
|
result = true;
|
||
|
}
|
||
|
return result;
|
||
|
};
|
||
|
|
||
|
this.slice_del = function()
|
||
|
{
|
||
|
return this.slice_from("");
|
||
|
};
|
||
|
|
||
|
this.insert = function(c_bra, c_ket, s)
|
||
|
{
|
||
|
var adjustment = this.replace_s(c_bra, c_ket, s);
|
||
|
if (c_bra <= this.bra) this.bra += adjustment;
|
||
|
if (c_bra <= this.ket) this.ket += adjustment;
|
||
|
};
|
||
|
|
||
|
this.slice_to = function()
|
||
|
{
|
||
|
var result = '';
|
||
|
if (this.slice_check())
|
||
|
{
|
||
|
result = this.current.slice(this.bra, this.ket);
|
||
|
}
|
||
|
return result;
|
||
|
};
|
||
|
|
||
|
this.assign_to = function()
|
||
|
{
|
||
|
return this.current.slice(0, this.limit);
|
||
|
};
|
||
|
};
|