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cinnos/Root.tscn

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[gd_scene load_steps=12 format=3 uid="uid://4whij2hmts0t"]
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[ext_resource type="Script" path="res://Player.gd" id="1_wt4gx"]
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[ext_resource type="Material" uid="uid://dondfiavgo2ws" path="res://Unshaded.material" id="2_upp15"]
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[ext_resource type="Script" path="res://GameTimer.gd" id="3_y362g"]
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[ext_resource type="PackedScene" uid="uid://t0gblqb4yr8m" path="res://models/turret.glb" id="4_uubk4"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_castg"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_pnmjt"]
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material = ExtResource("2_upp15")
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[sub_resource type="BoxShape3D" id="BoxShape3D_kpyw3"]
size = Vector3(1, 0.1, 3)
[sub_resource type="BoxMesh" id="BoxMesh_4tnse"]
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material = ExtResource("2_upp15")
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size = Vector3(1, 0.1, 3)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1au4d"]
shading_mode = 0
albedo_color = Color(0, 0.541176, 0, 1)
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[sub_resource type="PlaneMesh" id="PlaneMesh_opk07"]
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material = SubResource("StandardMaterial3D_1au4d")
size = Vector2(200, 200)
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[sub_resource type="BoxShape3D" id="BoxShape3D_2bm1d"]
size = Vector3(200, 4, 200)
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[node name="Root" type="Node3D"]
[node name="Player" type="CharacterBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.927202, 0)
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script = ExtResource("1_wt4gx")
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[node name="Camera3D" type="Camera3D" parent="Player"]
transform = Transform3D(0.919211, -0.23121, 0.318736, -4.92044e-09, 0.809458, 0.587178, -0.393765, -0.53974, 0.744063, 3.36228, 7.21007, 5.78625)
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[node name="Man" type="CollisionShape3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.05, 0)
shape = SubResource("CapsuleShape3D_castg")
[node name="Mesh" type="MeshInstance3D" parent="Player/Man"]
mesh = SubResource("CapsuleMesh_pnmjt")
skeleton = NodePath("../..")
[node name="Board" type="CollisionShape3D" parent="Player"]
shape = SubResource("BoxShape3D_kpyw3")
[node name="Mesh" type="MeshInstance3D" parent="Player/Board"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
mesh = SubResource("BoxMesh_4tnse")
skeleton = NodePath("../..")
[node name="Plane" type="StaticBody3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Plane"]
mesh = SubResource("PlaneMesh_opk07")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Plane"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
shape = SubResource("BoxShape3D_2bm1d")
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[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -40.0
offset_bottom = 40.0
grow_horizontal = 0
[node name="Label" type="Label" parent="Control"]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -81.0
offset_bottom = 26.0
grow_horizontal = 0
text = "Garasauto"
horizontal_alignment = 2
[node name="GameTimer" type="Node" parent="Control/Label"]
script = ExtResource("3_y362g")
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[node name="turret" parent="." instance=ExtResource("4_uubk4")]
transform = Transform3D(-0.30538, 0, 0.952231, 0, 1, 0, -0.952231, 0, -0.30538, -0.219426, 0, -9.35718)