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23 lines
535 B
C#
23 lines
535 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class TextFromCost : MonoBehaviour {
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TowerSelector towerSelector;
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GameStatus gameStatus;
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Text text;
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// Use this for initialization
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void Start () {
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towerSelector = GetComponentInParent<TowerSelector>();
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text = GetComponent<Text>();
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gameStatus = GetComponentInParent<GameStatus>();
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}
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void Update () {
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text.text = gameStatus.towerCosts[towerSelector.index].ToString();
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}
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}
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