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beat-td/Assets/Scripts/AlignToGridContinuous.cs

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2018-04-21 09:40:20 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AlignToGridContinuous : MonoBehaviour {
void Update () {
float x = Mathf.Round(transform.position.x);
float y = Mathf.Round(transform.position.y);
float z = Mathf.Round(transform.position.z);
transform.position = new Vector3(x, y, z);
}
}