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Some fixes

This commit is contained in:
Steffo 2018-04-23 21:05:37 +02:00
parent b9df3138f1
commit 142130a0df
6 changed files with 3 additions and 3 deletions

View file

@ -18,7 +18,7 @@ public class BossEnemyMovement : MonoBehaviour {
void Update() void Update()
{ {
Vector3 newPosition = Vector3.MoveTowards(transform.position, path[nextStop], speed * Mathf.Pow(Mathf.Sin(songData.songTime * Mathf.PI * songData.bpm / 480), 10) * Time.deltaTime); Vector3 newPosition = Vector3.MoveTowards(transform.position, path[nextStop], speed * Mathf.Pow(Mathf.Cos(songData.songTime * Mathf.PI * songData.bpm / 480), 10) * Time.deltaTime);
if ((newPosition - transform.position).x < 0) if ((newPosition - transform.position).x < 0)
{ {
transform.localScale = new Vector3(-1, 1, 1); transform.localScale = new Vector3(-1, 1, 1);

View file

@ -17,7 +17,7 @@ public class EnemyMovement : MonoBehaviour {
} }
void Update () { void Update () {
Vector3 newPosition = Vector3.MoveTowards(transform.position, path[nextStop], speed * Mathf.Pow(Mathf.Sin(songData.songTime * Mathf.PI * songData.bpm / 60), 10) * Time.deltaTime); Vector3 newPosition = Vector3.MoveTowards(transform.position, path[nextStop], speed * Mathf.Pow(Mathf.Cos(songData.songTime * Mathf.PI * songData.bpm / 60), 10) * Time.deltaTime);
if ((newPosition - transform.position).x < 0) if ((newPosition - transform.position).x < 0)
{ {
transform.localScale = new Vector3(-1, 1, 1); transform.localScale = new Vector3(-1, 1, 1);

View file

@ -23,7 +23,7 @@ public class LargeEnemyMovement : MonoBehaviour {
} }
void Update () { void Update () {
Vector3 newPosition = Vector3.MoveTowards(transform.position, path[nextStop], speed * Mathf.Pow(Mathf.Sin(songData.songTime * Mathf.PI * songData.bpm / 240), 2) * Time.deltaTime); Vector3 newPosition = Vector3.MoveTowards(transform.position, path[nextStop], speed * Mathf.Pow(Mathf.Cos(songData.songTime * Mathf.PI * songData.bpm / 240), 2) * Time.deltaTime);
Vector3 difference = newPosition - transform.position; Vector3 difference = newPosition - transform.position;
if (difference.y > 0) if (difference.y > 0)
{ {

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