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Add ending screen + score transfer
Add ending screen + score transfer
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4 changed files with 207 additions and 3 deletions
192
Assets/Scenes/Results.unity
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192
Assets/Scenes/Results.unity
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7
Assets/Scenes/Results.unity.meta
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Assets/Scenes/Results.unity.meta
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@ -6,7 +6,7 @@ using UnityEngine.UI;
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public class Countdown : MonoBehaviour {
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public class Countdown : MonoBehaviour {
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public float startingTime = 500f;
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public float startingTime = 500f;
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public GameObject script;
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private float currentTime = 500f;
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private float currentTime = 500f;
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private Text timerText;
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private Text timerText;
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@ -26,6 +26,10 @@ public class Countdown : MonoBehaviour {
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void TheEnd()
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void TheEnd()
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{
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//Do something
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FishCatcher presi;
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presi = script.GetComponent<FishCatcher>();
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int score = presi.fishCaught;
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Debug.Log(score);
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PlayerPrefs.SetInt("player_score", score);
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}
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}
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}
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}
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