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Add stuff

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Steffo 2018-08-11 12:52:41 +02:00
parent 9698958723
commit ed8a88df70
11 changed files with 670 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FishSpawner : MonoBehaviour {
public float spawnTime = 5;
public float randomFactor = 1;
public GameObject fish;
private float timeToSpawn;
void Start () {
timeToSpawn = Random.Range(spawnTime - randomFactor, spawnTime + randomFactor);
}
void Update () {
timeToSpawn -= Time.deltaTime;
if(timeToSpawn <= 0)
{
Instantiate(fish);
timeToSpawn = Random.Range(spawnTime - randomFactor, spawnTime + randomFactor);
}
}
}

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