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bleach-beach/Assets/Scripts/FollowGameObject.cs
2018-08-12 16:53:14 +02:00

21 lines
595 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowGameObject : MonoBehaviour {
public GameObject target;
public Vector2 limitFirstCorner;
public Vector2 limitSecondCorner;
void Update () {
if (target != null)
{
transform.position = new Vector3(
Mathf.Clamp(target.transform.position.x, limitFirstCorner.x, limitSecondCorner.x),
Mathf.Clamp(target.transform.position.y, limitFirstCorner.y, limitSecondCorner.y),
-1f
);
}
}
}