mirror of
https://github.com/Steffo99/mission-failed.git
synced 2024-12-04 22:04:17 +00:00
Add jump
This commit is contained in:
parent
a831353f28
commit
1e50fc05d0
19 changed files with 477 additions and 13 deletions
8
Assets/PhysMats.meta
Normal file
8
Assets/PhysMats.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0591344437d3e884b9aa1944384e3fbd
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/PhysMats/A bit more of Friction.physicsMaterial2D
Normal file
10
Assets/PhysMats/A bit more of Friction.physicsMaterial2D
Normal file
|
@ -0,0 +1,10 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: A bit more of Friction
|
||||
friction: 0.4
|
||||
bounciness: 0
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 672659ddaa952984393a5d5e195fb5a9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 6200000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/PhysMats/Almost one Friction.physicsMaterial2D
Normal file
10
Assets/PhysMats/Almost one Friction.physicsMaterial2D
Normal file
|
@ -0,0 +1,10 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Almost one Friction
|
||||
friction: 0.8
|
||||
bounciness: 0
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a2c35ba4983930b4aac404229a8166ea
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 6200000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: How about even more Friction
|
||||
friction: 0.6
|
||||
bounciness: 0
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 621bca8896ce75d49904062f67638952
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 6200000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/PhysMats/Maybe a bit of Friction.physicsMaterial2D
Normal file
10
Assets/PhysMats/Maybe a bit of Friction.physicsMaterial2D
Normal file
|
@ -0,0 +1,10 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Maybe a bit of Friction
|
||||
friction: 0.2
|
||||
bounciness: 0
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2718fd464b52f8d4eb59cf000beeb34d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 6200000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/PhysMats/No Friction.physicsMaterial2D
Normal file
10
Assets/PhysMats/No Friction.physicsMaterial2D
Normal file
|
@ -0,0 +1,10 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: No Friction
|
||||
friction: 0
|
||||
bounciness: 0
|
8
Assets/PhysMats/No Friction.physicsMaterial2D.meta
Normal file
8
Assets/PhysMats/No Friction.physicsMaterial2D.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 72b2e122a5a447c4e8bc2b8e82e7b769
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 6200000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/PhysMats/One Friction.physicsMaterial2D
Normal file
10
Assets/PhysMats/One Friction.physicsMaterial2D
Normal file
|
@ -0,0 +1,10 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: One Friction
|
||||
friction: 1
|
||||
bounciness: 0
|
8
Assets/PhysMats/One Friction.physicsMaterial2D.meta
Normal file
8
Assets/PhysMats/One Friction.physicsMaterial2D.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fbaa84dbda1fd274a8d3d7f5ed845199
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 6200000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -190,6 +190,250 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1404513268
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1404513272}
|
||||
- component: {fileID: 1404513271}
|
||||
- component: {fileID: 1404513270}
|
||||
- component: {fileID: 1404513269}
|
||||
m_Layer: 0
|
||||
m_Name: BlankSquare
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!50 &1404513269
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1404513268}
|
||||
m_BodyType: 2
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 0
|
||||
--- !u!61 &1404513270
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1404513268}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!212 &1404513271
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1404513268}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: a085a1d8dd249e44ab3240f69b09b723, type: 3}
|
||||
m_Color: {r: 0.5188679, g: 0.5188679, b: 0.5188679, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1404513272
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1404513268}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -1.1, y: -4.04, z: 0}
|
||||
m_LocalScale: {x: 9.302, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1691113317
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1691113321}
|
||||
- component: {fileID: 1691113320}
|
||||
- component: {fileID: 1691113319}
|
||||
- component: {fileID: 1691113318}
|
||||
m_Layer: 0
|
||||
m_Name: BlankSquare (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!50 &1691113318
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1691113317}
|
||||
m_BodyType: 2
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 0
|
||||
--- !u!61 &1691113319
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1691113317}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!212 &1691113320
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1691113317}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: a085a1d8dd249e44ab3240f69b09b723, type: 3}
|
||||
m_Color: {r: 0.5188679, g: 0.5188679, b: 0.5188679, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1691113321
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1691113317}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 4.09, y: -1.64, z: 0}
|
||||
m_LocalScale: {x: 9.302, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1757104811
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -201,9 +445,11 @@ GameObject:
|
|||
- component: {fileID: 1757104814}
|
||||
- component: {fileID: 1757104813}
|
||||
- component: {fileID: 1757104812}
|
||||
- component: {fileID: 1757104817}
|
||||
- component: {fileID: 1757104816}
|
||||
m_Layer: 0
|
||||
m_Name: Player
|
||||
m_TagString: Untagged
|
||||
m_TagString: Player
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
|
@ -312,3 +558,30 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1757104816
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1757104811}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 99a09fb4b7b83b84b90ddaa3bbb2ade5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
currentHealth: 100
|
||||
maximumHealth: 100
|
||||
--- !u!114 &1757104817
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1757104811}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d344a42c03e782945beb225928941a40, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
movementSpeed: 2
|
||||
initialJumpForce: 400
|
||||
pushDownOnReleaseForce: 200
|
||||
|
|
|
@ -4,13 +4,44 @@ using UnityEngine;
|
|||
|
||||
public class PlayerController : MonoBehaviour {
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
public float movementSpeed = 1f;
|
||||
public float initialJumpForce = 10f;
|
||||
public float pushDownOnReleaseForce = 5f;
|
||||
public bool jumpAvailable = true;
|
||||
|
||||
private new Rigidbody2D rigidbody;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
rigidbody = GetComponent<Rigidbody2D>();
|
||||
}
|
||||
|
||||
private void FixedUpdate () {
|
||||
float horizontalMovement = 0;
|
||||
if(Input.GetKey(KeyCode.A)) {
|
||||
horizontalMovement -= movementSpeed;
|
||||
}
|
||||
if(Input.GetKey(KeyCode.D))
|
||||
{
|
||||
horizontalMovement += movementSpeed;
|
||||
}
|
||||
if(jumpAvailable && Input.GetKeyDown(KeyCode.W))
|
||||
{
|
||||
jumpAvailable = false;
|
||||
rigidbody.AddForce(Vector2.up * initialJumpForce);
|
||||
}
|
||||
if(Input.GetKeyUp(KeyCode.W))
|
||||
{
|
||||
rigidbody.AddForce(Vector2.down * pushDownOnReleaseForce);
|
||||
}
|
||||
rigidbody.velocity = new Vector3(horizontalMovement * movementSpeed, rigidbody.velocity.y);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update () {
|
||||
|
||||
}
|
||||
private void OnCollisionEnter2D(Collision2D collision)
|
||||
{
|
||||
if(collision.gameObject.CompareTag("Terrain"))
|
||||
{
|
||||
jumpAvailable = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
15
Assets/Scripts/RotateTowardsMouse.cs
Normal file
15
Assets/Scripts/RotateTowardsMouse.cs
Normal file
|
@ -0,0 +1,15 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class RotateTowardsMouse : MonoBehaviour {
|
||||
//Circa qualcosa così
|
||||
|
||||
void Update() {
|
||||
//Trova la direzione tra il transform e il braccio
|
||||
Vector2 screenPosition = Camera.main.WorldToScreenPoint(transform.position);
|
||||
Vector2 direction = (Vector2)Input.mousePosition - screenPosition;
|
||||
//Cambia la rotazione dell'oggetto
|
||||
transform.rotation = Quaternion.identity;
|
||||
}
|
||||
}
|
11
Assets/Scripts/RotateTowardsMouse.cs.meta
Normal file
11
Assets/Scripts/RotateTowardsMouse.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0fd81cb8014f74a4c989cf7c52c4138e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -13,9 +13,9 @@ InputManager:
|
|||
positiveButton: right
|
||||
altNegativeButton: a
|
||||
altPositiveButton: d
|
||||
gravity: 3
|
||||
gravity: 100000000
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
sensitivity: 100000000
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
|
|
|
@ -5,7 +5,7 @@ Physics2DSettings:
|
|||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 3
|
||||
m_Gravity: {x: 0, y: -9.81}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_DefaultMaterial: {fileID: 6200000, guid: fbaa84dbda1fd274a8d3d7f5ed845199, type: 2}
|
||||
m_VelocityIterations: 8
|
||||
m_PositionIterations: 3
|
||||
m_VelocityThreshold: 1
|
||||
|
@ -19,10 +19,28 @@ Physics2DSettings:
|
|||
m_LinearSleepTolerance: 0.01
|
||||
m_AngularSleepTolerance: 2
|
||||
m_DefaultContactOffset: 0.01
|
||||
m_JobOptions:
|
||||
serializedVersion: 2
|
||||
useMultithreading: 0
|
||||
useConsistencySorting: 0
|
||||
m_InterpolationPosesPerJob: 100
|
||||
m_NewContactsPerJob: 30
|
||||
m_CollideContactsPerJob: 100
|
||||
m_ClearFlagsPerJob: 200
|
||||
m_ClearBodyForcesPerJob: 200
|
||||
m_SyncDiscreteFixturesPerJob: 50
|
||||
m_SyncContinuousFixturesPerJob: 50
|
||||
m_FindNearestContactsPerJob: 100
|
||||
m_UpdateTriggerContactsPerJob: 100
|
||||
m_IslandSolverCostThreshold: 100
|
||||
m_IslandSolverBodyCostScale: 1
|
||||
m_IslandSolverContactCostScale: 10
|
||||
m_IslandSolverJointCostScale: 10
|
||||
m_IslandSolverBodiesPerJob: 50
|
||||
m_IslandSolverContactsPerJob: 50
|
||||
m_AutoSimulation: 1
|
||||
m_QueriesHitTriggers: 1
|
||||
m_QueriesStartInColliders: 1
|
||||
m_ChangeStopsCallbacks: 0
|
||||
m_CallbacksOnDisable: 1
|
||||
m_AutoSyncTransforms: 1
|
||||
m_AlwaysShowColliders: 0
|
||||
|
|
Loading…
Reference in a new issue