Speedy boy
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parent
a1675d40b6
commit
ff0a7dd796
12 changed files with 33 additions and 14 deletions
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: d20feba0ba6d3004e9661ec362ff8adf
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folderAsset: yes
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 043f304edcc831c4ea9fcf0e1a2e520d
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folderAsset: yes
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externalObjects: {}
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@ -95,6 +95,7 @@ GameObject:
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- component: {fileID: -5893075763862095451}
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- component: {fileID: 2935319493830293413}
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- component: {fileID: 8856581523727923621}
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- component: {fileID: 7684473867237801912}
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m_Layer: 0
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m_Name: Player
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m_TagString: Player
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@ -162,7 +163,7 @@ SpriteRenderer:
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m_Size: {x: 1, y: 1}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 0
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!114 &2935319493830293413
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@ -180,9 +181,6 @@ MonoBehaviour:
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hpMax: 10
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overlappable: 0
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hp: 0
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sprite: {fileID: 0}
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exp: 0
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level: 0
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--- !u!114 &8856581523727923621
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -196,3 +194,22 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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damage: 1
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--- !u!95 &7684473867237801912
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Animator:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2935319493830293412}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 0244ec06741e55843a3d81c7be8ca98d, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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@ -29,10 +29,12 @@ public class EntityPlayer : Entity
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if(Input.GetKeyDown(KeyCode.Escape)) {
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controlMode = ControlMode.Move;
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messageBar.Write("Control mode: Move", Color.cyan);
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animator.SetBool("IsWalking", true);
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}
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if(Input.GetKeyDown(KeyCode.A)) {
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controlMode = ControlMode.Attack;
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messageBar.Write("Control mode: Attack", Color.cyan);
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animator.SetBool("IsWalking", false);
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}
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}
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@ -45,7 +45,7 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spritePixelsToUnits: 35
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@ -45,7 +45,7 @@ TextureImporter:
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@ -45,7 +45,7 @@ TextureImporter:
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@ -45,7 +45,7 @@ TextureImporter:
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@ -45,7 +45,7 @@ TextureImporter:
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@ -45,7 +45,7 @@ TextureImporter:
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@ -45,7 +45,7 @@ TextureImporter:
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