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slime-blood-and-pain/Assets/Scripts/Item.cs
2019-04-28 14:11:21 +02:00

14 lines
No EOL
289 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Item : Entity
{
private new void Start() {
overlappable = true;
}
public virtual void OnPickup(Player player) {
Debug.LogWarning("OnPickup not overridden");
}
}