17 lines
369 B
C#
17 lines
369 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Tile : MonoBehaviour
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{
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public bool is_walkable;
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public Sprite tile_sprite;
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private SpriteRenderer spriteRenderer;
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private void Start()
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{
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spriteRenderer = GetComponent<SpriteRenderer>();
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spriteRenderer.sprite = tile_sprite;
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}
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}
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