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8
Assets/Animators/Pulsar.controller.meta
Normal file
8
Assets/Animators/Pulsar.controller.meta
Normal file
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72
Assets/Animators/TheBiggestOne.controller
Normal file
72
Assets/Animators/TheBiggestOne.controller
Normal file
|
@ -0,0 +1,72 @@
|
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%YAML 1.1
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m_PrefabAsset: {fileID: 0}
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8
Assets/Animators/TheBiggestOne.controller.meta
Normal file
8
Assets/Animators/TheBiggestOne.controller.meta
Normal file
|
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|
@ -5,8 +5,6 @@ using UnityEngine;
|
|||
[RequireComponent(typeof(Particle))]
|
||||
public class Emitter : MonoBehaviour
|
||||
{
|
||||
public float forceBase;
|
||||
public float forceVariance;
|
||||
public float emissionPeriod;
|
||||
public int emissionQuantity;
|
||||
|
||||
|
@ -29,8 +27,7 @@ public class Emitter : MonoBehaviour
|
|||
Particle newParticle = newObject.GetComponent<Particle>();
|
||||
newParticle.Tier = particle.Tier - 2;
|
||||
Vector3 direction = new Vector3(Mathf.Cos(Mathf.PI * i * 2 / emissionQuantity), Mathf.Sin(Mathf.PI * i / emissionQuantity), 0).normalized;
|
||||
float force = Mathf.Clamp(forceBase + ((Random.value - 0.5f) * forceVariance), 0f, float.PositiveInfinity);
|
||||
newParticle.rigidbody.AddForce(direction * force);
|
||||
newParticle.rigidbody.AddForce(direction * 0.01f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,14 +87,22 @@ public class GameController : MonoBehaviour
|
|||
[HideInInspector]
|
||||
public BlackHole blackHole;
|
||||
|
||||
[HideInInspector]
|
||||
public MessageBox messageBox;
|
||||
|
||||
[HideInInspector]
|
||||
public Tutorial tutorial;
|
||||
|
||||
protected void Awake() {
|
||||
spawner = Camera.main.GetComponent<SpawnOnMouseClick>();
|
||||
pusher = Camera.main.GetComponent<PushOnMouseClick>();
|
||||
panner = Camera.main.GetComponent<CameraPan>();
|
||||
musicManager = GetComponent<MusicManager>();
|
||||
tutorial = GetComponent<Tutorial>();
|
||||
simulatedObjects = new List<Gravitation>();
|
||||
canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent<Canvas>();
|
||||
upgradePanel = GameObject.FindGameObjectWithTag("UpgradePanel").GetComponent<UpgradePanel>();
|
||||
messageBox = GameObject.FindGameObjectWithTag("MessageBox").GetComponent<MessageBox>();
|
||||
}
|
||||
|
||||
protected void Start() {
|
||||
|
|
|
@ -67,11 +67,6 @@ public class Merger : MonoBehaviour
|
|||
}
|
||||
|
||||
protected void DoMerge() {
|
||||
if(particle.gameController.blackHole == null) {
|
||||
particle.gameController.blackHole = Instantiate(particle.gameController.blackHolePrefab, transform.position, Quaternion.identity).GetComponent<BlackHole>();
|
||||
Destroy(this.gameObject);
|
||||
return;
|
||||
}
|
||||
particle.Tier += 1;
|
||||
foreach(Merger merged in mergeCandidates.ToArray()) {
|
||||
if(merged == null) continue;
|
||||
|
|
46
Assets/Components/MessageBox.cs
Normal file
46
Assets/Components/MessageBox.cs
Normal file
|
@ -0,0 +1,46 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
public class MessageBox : MonoBehaviour {
|
||||
public float disappearanceSpeed = 0.22f;
|
||||
protected float opacity;
|
||||
|
||||
protected Image image;
|
||||
protected Text text;
|
||||
protected bool nextTriggered;
|
||||
protected Action next;
|
||||
|
||||
// Start is called before the first frame update
|
||||
protected void Awake()
|
||||
{
|
||||
text = GetComponent<Text>();
|
||||
image = transform.parent.GetComponentInChildren<Image>();
|
||||
}
|
||||
|
||||
public void Write(string message, Action next) {
|
||||
text.text = message;
|
||||
this.next = next;
|
||||
nextTriggered = false;
|
||||
opacity = 1f;
|
||||
}
|
||||
|
||||
protected void Update()
|
||||
{
|
||||
if(opacity > 0f) {
|
||||
opacity -= disappearanceSpeed * Time.deltaTime;
|
||||
}
|
||||
else {
|
||||
if(!nextTriggered)
|
||||
{
|
||||
nextTriggered = true;
|
||||
if(next != null) {
|
||||
next();
|
||||
}
|
||||
}
|
||||
}
|
||||
text.color = new Color(text.color.r, text.color.g, text.color.b, opacity);
|
||||
image.color = new Color(text.color.r, text.color.g, text.color.b, opacity);
|
||||
}
|
||||
}
|
11
Assets/Components/MessageBox.cs.meta
Normal file
11
Assets/Components/MessageBox.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
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guid: d1c930f80e558e548b8df3b6354954c3
|
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MonoImporter:
|
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externalObjects: {}
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
|
||||
assetBundleName:
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assetBundleVariant:
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|
@ -37,17 +37,10 @@ public class MusicManager : MonoBehaviour
|
|||
gameController = GetComponent<GameController>();
|
||||
}
|
||||
|
||||
public void UpdateLayers(int maxTier) {
|
||||
if(gameController.blackHole == null) return;
|
||||
|
||||
if(maxTier == -1) {
|
||||
baseLayerTargetVolume = 1f;
|
||||
}
|
||||
else {
|
||||
baseLayerTargetVolume = 0f;
|
||||
}
|
||||
|
||||
public void UpdateLayers(int maxTier)
|
||||
{
|
||||
if(neverStarted) {
|
||||
baseLayer.Play();
|
||||
foreach(AudioSource layer in layers) {
|
||||
if(layer != null) {
|
||||
layer.Play();
|
||||
|
@ -56,6 +49,14 @@ public class MusicManager : MonoBehaviour
|
|||
neverStarted = false;
|
||||
}
|
||||
|
||||
if(maxTier == -1 && gameController.blackHole != null) {
|
||||
baseLayerTargetVolume = 1f;
|
||||
}
|
||||
else {
|
||||
baseLayerTargetVolume = 0f;
|
||||
}
|
||||
|
||||
|
||||
if(maxTier >= layers.Length) {
|
||||
for(int i = 0; i < layers.Length; i++) {
|
||||
targetVolume[i] = 1f;
|
||||
|
|
|
@ -43,10 +43,11 @@ public class Particle : MonoBehaviour {
|
|||
animator.runtimeAnimatorController = gameController.tierAnimation[_tier % gameController.tierAnimation.Length];
|
||||
hue.PossibleColors = gameController.tierGradients[_tier % gameController.tierGradients.Length];
|
||||
gameController.CheckNewMaxTier(_tier);
|
||||
mainRenderer.rendererPriority = _tier;
|
||||
auraRenderer.rendererPriority = _tier;
|
||||
detailsRenderer.rendererPriority = _tier;
|
||||
mainRenderer.sortingOrder = -_tier;
|
||||
auraRenderer.sortingOrder = -_tier;
|
||||
detailsRenderer.sortingOrder = -_tier;
|
||||
disappear.ResetTimer();
|
||||
rigidbody.mass = Mass;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -24,12 +24,19 @@ public class SpawnOnMouseClick : MonoBehaviour
|
|||
{
|
||||
if(!gameController.upgradePanel.gameObject.activeSelf && Input.GetMouseButtonDown(mouseButton)) {
|
||||
Vector3 mousePosition = GetWorldMousePosition();
|
||||
for(int i = 0; i < spawnCount; i++) {
|
||||
GameObject particleObject = Instantiate(gameController.particlePrefab, new Vector3(mousePosition.x, mousePosition.y, 0f), Quaternion.identity);
|
||||
Particle particle = particleObject.GetComponent<Particle>();
|
||||
particle.Tier = spawnedTier;
|
||||
Vector2 direction = new Vector2(Random.value - 0.5f, Random.value - 0.5f).normalized;
|
||||
particle.rigidbody.AddForce(direction * appliedForce);
|
||||
if(gameController.blackHole == null) {
|
||||
gameController.blackHole = Instantiate(gameController.blackHolePrefab, new Vector3(mousePosition.x, mousePosition.y, 0f), Quaternion.identity).GetComponent<BlackHole>();
|
||||
gameController.tutorial.Step2();
|
||||
gameController.musicManager.UpdateLayers(-1);
|
||||
}
|
||||
else {
|
||||
for(int i = 0; i < spawnCount; i++) {
|
||||
GameObject particleObject = Instantiate(gameController.particlePrefab, new Vector3(mousePosition.x, mousePosition.y, 0f), Quaternion.identity);
|
||||
Particle particle = particleObject.GetComponent<Particle>();
|
||||
particle.Tier = spawnedTier;
|
||||
Vector2 direction = new Vector2(Random.value - 0.5f, Random.value - 0.5f).normalized;
|
||||
particle.rigidbody.AddForce(direction * appliedForce);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,16 +4,16 @@ using UnityEngine;
|
|||
|
||||
public class TempUpgradesToggler : MonoBehaviour
|
||||
{
|
||||
public GameObject upgrades;
|
||||
protected GameController gameController;
|
||||
|
||||
protected void Start() {
|
||||
Debug.LogWarning("TempUpgradesToggler should not be used.");
|
||||
protected void Awake() {
|
||||
gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameController>();
|
||||
}
|
||||
|
||||
protected void Update()
|
||||
{
|
||||
if(Input.GetKeyDown(KeyCode.P)) {
|
||||
upgrades.SetActive(!upgrades.activeSelf);
|
||||
if(Input.GetKeyDown(KeyCode.Tab) && gameController.blackHole != null) {
|
||||
gameController.upgradePanel.gameObject.SetActive(!gameController.upgradePanel.gameObject.activeSelf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
51
Assets/Components/Tutorial.cs
Normal file
51
Assets/Components/Tutorial.cs
Normal file
|
@ -0,0 +1,51 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
public class Tutorial : MonoBehaviour {
|
||||
protected GameController gameController;
|
||||
|
||||
protected void Awake() {
|
||||
gameController = GetComponent<GameController>();
|
||||
}
|
||||
|
||||
protected void Start() {
|
||||
gameController.messageBox.Write("Welcome to Black Hole: Fusion!", Step1);
|
||||
}
|
||||
|
||||
public void Step1() {
|
||||
gameController.messageBox.Write("Press Left Mouse Button to spawn your Black Hole!", null);
|
||||
}
|
||||
|
||||
public void Step2() {
|
||||
gameController.messageBox.Write("Click somewhere to spawn a Particle!", Step3);
|
||||
}
|
||||
|
||||
public void Step3() {
|
||||
gameController.messageBox.Write("6 Particles of the same size merge into a bigger one!", Step4);
|
||||
}
|
||||
|
||||
public void Step4() {
|
||||
gameController.messageBox.Write("If a Particle touches the Black Hole, it gets eaten!", Step5);
|
||||
}
|
||||
|
||||
public void Step5() {
|
||||
gameController.messageBox.Write("Pan the camera with Middle Mouse Button!", Step6);
|
||||
}
|
||||
|
||||
public void Step6() {
|
||||
gameController.messageBox.Write("Larger Particles automatically generate smaller particles!", Step7);
|
||||
}
|
||||
|
||||
public void Step7() {
|
||||
gameController.messageBox.Write("You can press Tab to buy upgrades at my Mass Shop!", Step8);
|
||||
}
|
||||
|
||||
public void Step8() {
|
||||
gameController.messageBox.Write("Grow the black hole the most you can!", Step9);
|
||||
}
|
||||
|
||||
public void Step9() {
|
||||
gameController.messageBox.Write("Have fun!", null);
|
||||
}
|
||||
}
|
11
Assets/Components/Tutorial.cs.meta
Normal file
11
Assets/Components/Tutorial.cs.meta
Normal file
|
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|
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|
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|
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assetBundleVariant:
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BIN
Assets/Media/itchio_card_blackhole.png
Normal file
BIN
Assets/Media/itchio_card_blackhole.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 52 KiB |
91
Assets/Media/itchio_card_blackhole.png.meta
Normal file
91
Assets/Media/itchio_card_blackhole.png.meta
Normal file
|
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|
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mipMapFadeDistanceEnd: 3
|
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|
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|
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alphaIsTransparency: 1
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||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 2
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 250
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -8,6 +8,7 @@ TagManager:
|
|||
- BlackHole
|
||||
- Canvas
|
||||
- UpgradePanel
|
||||
- MessageBox
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
|
Loading…
Reference in a new issue