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199
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199
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|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
8
Assets/Animators/BlackHole.controller.meta
Normal file
8
Assets/Animators/BlackHole.controller.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e64650d1d23340347a100b4bedfa9512
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -11,7 +11,7 @@ AnimatorStateMachine:
|
||||||
m_ChildStates:
|
m_ChildStates:
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 4600955780912723765}
|
m_State: {fileID: 4600955780912723765}
|
||||||
m_Position: {x: 200, y: 0, z: 0}
|
m_Position: {x: 240, y: 110, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
|
|
72
Assets/Animators/Solus.controller
Normal file
72
Assets/Animators/Solus.controller
Normal file
|
@ -0,0 +1,72 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1107 &-1246425065009647102
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 5
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
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||||||
|
m_ChildStates:
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||||||
|
- serializedVersion: 1
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||||||
|
m_State: {fileID: 3299165908801264640}
|
||||||
|
m_Position: {x: 200, y: 0, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
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|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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||||||
|
m_DefaultState: {fileID: 3299165908801264640}
|
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--- !u!91 &9100000
|
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|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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||||||
|
m_Name: Solus
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: -1246425065009647102}
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m_Mask: {fileID: 0}
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m_Motions: []
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m_Behaviours: []
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|
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m_SyncedLayerIndex: -1
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m_DefaultWeight: 0
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m_SyncedLayerAffectsTiming: 0
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||||||
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m_Controller: {fileID: 9100000}
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--- !u!1102 &3299165908801264640
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 5
|
||||||
|
m_ObjectHideFlags: 1
|
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|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Solus
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
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|
m_IKOnFeet: 0
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||||||
|
m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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||||||
|
m_TimeParameterActive: 0
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||||||
|
m_Motion: {fileID: 7400000, guid: 724dcfee899be1a4fb297dc4071dc4c2, type: 2}
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||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
8
Assets/Animators/Solus.controller.meta
Normal file
8
Assets/Animators/Solus.controller.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ca5534acdf3ff4d4ab5e91aa33b49907
|
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|
NativeFormatImporter:
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|
externalObjects: {}
|
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|
mainObjectFileID: 0
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|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -86,14 +86,18 @@ public class GameController : MonoBehaviour
|
||||||
[HideInInspector]
|
[HideInInspector]
|
||||||
public BlackHole blackHole;
|
public BlackHole blackHole;
|
||||||
|
|
||||||
|
[HideInInspector]
|
||||||
|
public GameObject upgradePanel;
|
||||||
|
|
||||||
protected void Awake() {
|
protected void Awake() {
|
||||||
spawner = Camera.main.GetComponent<SpawnOnMouseClick>();
|
spawner = Camera.main.GetComponent<SpawnOnMouseClick>();
|
||||||
pusher = Camera.main.GetComponent<PushOnMouseClick>();
|
pusher = Camera.main.GetComponent<PushOnMouseClick>();
|
||||||
panner = Camera.main.GetComponent<CameraPan>();
|
panner = Camera.main.GetComponent<CameraPan>();
|
||||||
musicManager = GetComponent<MusicManager>();
|
musicManager = GetComponent<MusicManager>();
|
||||||
simulatedObjects = new List<Gravitation>();
|
simulatedObjects = new List<Gravitation>();
|
||||||
blackHole = GameObject.FindGameObjectWithTag("BlackHole").GetComponent<BlackHole>();
|
|
||||||
canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent<Canvas>();
|
canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent<Canvas>();
|
||||||
|
blackHole = GameObject.FindGameObjectWithTag("BlackHole").GetComponent<BlackHole>();
|
||||||
|
upgradePanel = GameObject.FindGameObjectWithTag("UpgradePanel");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void Start() {
|
protected void Start() {
|
||||||
|
|
|
@ -6,7 +6,6 @@ using UnityEngine;
|
||||||
[RequireComponent(typeof(Rigidbody2D))]
|
[RequireComponent(typeof(Rigidbody2D))]
|
||||||
public class Gravitation : MonoBehaviour
|
public class Gravitation : MonoBehaviour
|
||||||
{
|
{
|
||||||
[Header("Config")]
|
|
||||||
public bool isStatic;
|
public bool isStatic;
|
||||||
|
|
||||||
[HideInInspector]
|
[HideInInspector]
|
||||||
|
|
|
@ -27,7 +27,7 @@ public class Hue : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RefreshColor() {
|
public void RefreshColor() {
|
||||||
Vector4 hsva = new Vector4(0, 0, particle.disappear.health - 1, 0);
|
Vector4 hsva = new Vector4(0, 0, particle.disappear.Health - 1, 0);
|
||||||
Color.RGBToHSV(color, out hsva.x, out _, out _);
|
Color.RGBToHSV(color, out hsva.x, out _, out _);
|
||||||
material.SetVector("_HSVAAdjust", hsva);
|
material.SetVector("_HSVAAdjust", hsva);
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,18 +6,31 @@ using UnityEngine;
|
||||||
public class Particle : MonoBehaviour {
|
public class Particle : MonoBehaviour {
|
||||||
protected int _tier = 0;
|
protected int _tier = 0;
|
||||||
|
|
||||||
|
[HideInInspector]
|
||||||
public new Rigidbody2D rigidbody;
|
public new Rigidbody2D rigidbody;
|
||||||
|
[HideInInspector]
|
||||||
public Gravitation gravitation;
|
public Gravitation gravitation;
|
||||||
|
[HideInInspector]
|
||||||
public GameController gameController;
|
public GameController gameController;
|
||||||
|
[HideInInspector]
|
||||||
public Merger merger;
|
public Merger merger;
|
||||||
|
[HideInInspector]
|
||||||
public Collider2D particleCollider;
|
public Collider2D particleCollider;
|
||||||
|
[HideInInspector]
|
||||||
public Collider2D mergeCollider;
|
public Collider2D mergeCollider;
|
||||||
|
[HideInInspector]
|
||||||
public Emitter emitter;
|
public Emitter emitter;
|
||||||
|
[HideInInspector]
|
||||||
public Animator animator;
|
public Animator animator;
|
||||||
|
[HideInInspector]
|
||||||
public Hue hue;
|
public Hue hue;
|
||||||
|
[HideInInspector]
|
||||||
public SpriteRenderer mainRenderer;
|
public SpriteRenderer mainRenderer;
|
||||||
|
[HideInInspector]
|
||||||
public SpriteRenderer auraRenderer;
|
public SpriteRenderer auraRenderer;
|
||||||
|
[HideInInspector]
|
||||||
public SpriteRenderer detailsRenderer;
|
public SpriteRenderer detailsRenderer;
|
||||||
|
[HideInInspector]
|
||||||
public Disappear disappear;
|
public Disappear disappear;
|
||||||
|
|
||||||
public int Tier {
|
public int Tier {
|
||||||
|
@ -34,7 +47,7 @@ public class Particle : MonoBehaviour {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
float Scale {
|
public float Scale {
|
||||||
get {
|
get {
|
||||||
return transform.localScale.x;
|
return transform.localScale.x;
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,6 +7,12 @@ public class PushOnMouseClick : MonoBehaviour
|
||||||
public int mouseButton = 1;
|
public int mouseButton = 1;
|
||||||
public float pushForce = 0;
|
public float pushForce = 0;
|
||||||
public float pushRadius = 0;
|
public float pushRadius = 0;
|
||||||
|
|
||||||
|
protected GameController gameController;
|
||||||
|
|
||||||
|
protected void Awake() {
|
||||||
|
gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameController>();
|
||||||
|
}
|
||||||
|
|
||||||
protected Vector3 GetWorldMousePosition() {
|
protected Vector3 GetWorldMousePosition() {
|
||||||
return Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
return Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
@ -14,7 +20,7 @@ public class PushOnMouseClick : MonoBehaviour
|
||||||
|
|
||||||
protected void Update()
|
protected void Update()
|
||||||
{
|
{
|
||||||
if(Input.GetMouseButton(mouseButton)) {
|
if(!gameController.upgradePanel.activeSelf && Input.GetMouseButton(mouseButton)) {
|
||||||
Vector3 mousePosition = GetWorldMousePosition();
|
Vector3 mousePosition = GetWorldMousePosition();
|
||||||
Collider2D[] affected = Physics2D.OverlapCircleAll(mousePosition, pushRadius);
|
Collider2D[] affected = Physics2D.OverlapCircleAll(mousePosition, pushRadius);
|
||||||
foreach(Collider2D collider in affected) {
|
foreach(Collider2D collider in affected) {
|
||||||
|
|
|
@ -22,7 +22,7 @@ public class SpawnOnMouseClick : MonoBehaviour
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
if(Input.GetMouseButtonDown(mouseButton)) {
|
if(!gameController.upgradePanel.activeSelf && Input.GetMouseButtonDown(mouseButton)) {
|
||||||
Vector3 mousePosition = GetWorldMousePosition();
|
Vector3 mousePosition = GetWorldMousePosition();
|
||||||
for(int i = 0; i < spawnCount; i++) {
|
for(int i = 0; i < spawnCount; i++) {
|
||||||
GameObject particleObject = Instantiate(gameController.particlePrefab, new Vector3(mousePosition.x, mousePosition.y, 0f), Quaternion.identity);
|
GameObject particleObject = Instantiate(gameController.particlePrefab, new Vector3(mousePosition.x, mousePosition.y, 0f), Quaternion.identity);
|
||||||
|
|
|
@ -23,6 +23,8 @@ public class UpgradeButton : MonoBehaviour
|
||||||
public Sprite hoveredSprite;
|
public Sprite hoveredSprite;
|
||||||
public Sprite boughtSprite;
|
public Sprite boughtSprite;
|
||||||
|
|
||||||
|
protected bool started;
|
||||||
|
|
||||||
protected bool CanBeBought {
|
protected bool CanBeBought {
|
||||||
get {
|
get {
|
||||||
return gameController.blackHole.UnspentMass >= cost;
|
return gameController.blackHole.UnspentMass >= cost;
|
||||||
|
@ -46,24 +48,29 @@ public class UpgradeButton : MonoBehaviour
|
||||||
protected void Awake() {
|
protected void Awake() {
|
||||||
gameController = GameObject.Find("GameController").GetComponent<GameController>();
|
gameController = GameObject.Find("GameController").GetComponent<GameController>();
|
||||||
image = GetComponent<Image>();
|
image = GetComponent<Image>();
|
||||||
|
started = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void OnEnable() {
|
||||||
|
if(started) RefreshUpgrades();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void Start() {
|
protected void Start() {
|
||||||
RefreshUpgrades();
|
started = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnPointerEnter() {
|
public void OnPointerEnter() {
|
||||||
if(!HasBeenBought && CanBeBought) {
|
if(!HasBeenBought && CanBeBought) {
|
||||||
image.sprite = hoveredSprite;
|
image.sprite = hoveredSprite;
|
||||||
gameController.canvas.BroadcastMessage("DisplayCost", cost);
|
|
||||||
}
|
}
|
||||||
|
gameController.canvas.BroadcastMessage("DisplayCost", cost);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnPointerExit() {
|
public void OnPointerExit() {
|
||||||
if(!HasBeenBought && CanBeBought) {
|
if(!HasBeenBought && CanBeBought) {
|
||||||
image.sprite = canBuySprite;
|
image.sprite = canBuySprite;
|
||||||
gameController.canvas.BroadcastMessage("DisplayCost", -1f);
|
|
||||||
}
|
}
|
||||||
|
gameController.canvas.BroadcastMessage("DisplayCost", -1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnPointerClick() {
|
public void OnPointerClick() {
|
||||||
|
|
|
@ -14,6 +14,7 @@ GameObject:
|
||||||
- component: {fileID: 2084275844800580023}
|
- component: {fileID: 2084275844800580023}
|
||||||
- component: {fileID: 2084275844800580025}
|
- component: {fileID: 2084275844800580025}
|
||||||
- component: {fileID: 3271020097140099258}
|
- component: {fileID: 3271020097140099258}
|
||||||
|
- component: {fileID: 6517147912323212384}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: BlackHole
|
m_Name: BlackHole
|
||||||
m_TagString: BlackHole
|
m_TagString: BlackHole
|
||||||
|
@ -149,6 +150,26 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 2f86d0ffd697a6046a85ea2885566da9, type: 3}
|
m_Script: {fileID: 11500000, guid: 2f86d0ffd697a6046a85ea2885566da9, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
spentMass: 0
|
||||||
|
--- !u!95 &6517147912323212384
|
||||||
|
Animator:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2084275844800580026}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Avatar: {fileID: 0}
|
||||||
|
m_Controller: {fileID: 9100000, guid: e64650d1d23340347a100b4bedfa9512, type: 2}
|
||||||
|
m_CullingMode: 0
|
||||||
|
m_UpdateMode: 0
|
||||||
|
m_ApplyRootMotion: 0
|
||||||
|
m_LinearVelocityBlending: 0
|
||||||
|
m_WarningMessage:
|
||||||
|
m_HasTransformHierarchy: 1
|
||||||
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
|
m_KeepAnimatorControllerStateOnDisable: 0
|
||||||
--- !u!1 &9196047638329762968
|
--- !u!1 &9196047638329762968
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -160,7 +181,7 @@ GameObject:
|
||||||
- component: {fileID: 1352545097575099099}
|
- component: {fileID: 1352545097575099099}
|
||||||
- component: {fileID: 3711945108754635774}
|
- component: {fileID: 3711945108754635774}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: GameObject
|
m_Name: PurpleHaze
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
|
|
@ -305,7 +305,6 @@ MonoBehaviour:
|
||||||
scaleMultiplier: 3
|
scaleMultiplier: 3
|
||||||
particleDurationConstant: 5
|
particleDurationConstant: 5
|
||||||
blackHolePrefab: {fileID: 0}
|
blackHolePrefab: {fileID: 0}
|
||||||
blackHole: {fileID: 0}
|
|
||||||
particlePrefab: {fileID: 5473375028011702754, guid: e73d8e05bd7498c4a80a63094f4594a8,
|
particlePrefab: {fileID: 5473375028011702754, guid: e73d8e05bd7498c4a80a63094f4594a8,
|
||||||
type: 3}
|
type: 3}
|
||||||
tierGradients:
|
tierGradients:
|
||||||
|
@ -483,9 +482,7 @@ MonoBehaviour:
|
||||||
- {fileID: 9100000, guid: 6537c3711346924459455feaf4579420, type: 2}
|
- {fileID: 9100000, guid: 6537c3711346924459455feaf4579420, type: 2}
|
||||||
- {fileID: 9100000, guid: c0850c00f73c1a7448391a14a513e274, type: 2}
|
- {fileID: 9100000, guid: c0850c00f73c1a7448391a14a513e274, type: 2}
|
||||||
- {fileID: 9100000, guid: 93a7bcdb67702484494f3bbd777ad2e8, type: 2}
|
- {fileID: 9100000, guid: 93a7bcdb67702484494f3bbd777ad2e8, type: 2}
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|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -7,6 +7,7 @@ TagManager:
|
||||||
- Particle
|
- Particle
|
||||||
- BlackHole
|
- BlackHole
|
||||||
- Canvas
|
- Canvas
|
||||||
|
- UpgradePanel
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|
Loading…
Reference in a new issue