1
Fork 0
mirror of https://github.com/Steffo99/keep-everything-alive.git synced 2024-11-25 10:44:18 +00:00
keep-everything-alive/Assets/Scripts/Core/UI/TextOnGameOver.cs

29 lines
705 B
C#
Raw Normal View History

2020-04-19 12:42:38 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(Text))]
public class TextOnGameOver : MonoBehaviour
{
public string displayText;
public Color displayColor;
private GameController gameController;
private Text text;
private void Awake() {
gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameController>();
text = GetComponent<Text>();
}
private void Start() {
gameController.OnGameOver += OnGameOver;
}
private void OnGameOver(GameController sender) {
text.text = displayText;
text.color = displayColor;
}
}