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16 lines
360 B
C#
16 lines
360 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ToggleActiveWithKey : MonoBehaviour
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{
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public KeyCode toggleKey = KeyCode.F2;
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public GameObject target;
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void Update() {
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if(Input.GetKeyDown(toggleKey)) {
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target.gameObject.SetActive(!target.gameObject.activeSelf);
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}
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}
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}
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