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https://github.com/Steffo99/keep-everything-alive.git
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Sistema quadro lel
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parent
577dcb5d79
commit
49df355bdc
3 changed files with 12 additions and 5 deletions
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@ -304,7 +304,7 @@ SpriteRenderer:
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: -1
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m_Sprite: {fileID: 21300000, guid: 32bc39ba100f5714680539ed93ef331f, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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@ -4,7 +4,7 @@ MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 400
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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@ -13,7 +13,7 @@ PlayerSettings:
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: Royal Games
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productName: LD46
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productName: Keep Everything Alive
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
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@ -121,7 +121,7 @@ PlayerSettings:
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16:10: 0
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16:9: 1
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Others: 0
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bundleVersion: 0.1
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bundleVersion: 1.0
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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@ -275,7 +275,14 @@ PlayerSettings:
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androidGamepadSupportLevel: 0
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AndroidValidateAppBundleSize: 1
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AndroidAppBundleSizeToValidate: 150
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m_BuildTargetIcons: []
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m_BuildTargetIcons:
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- m_BuildTarget:
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m_Icons:
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- serializedVersion: 2
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m_Icon: {fileID: 2800000, guid: 150543b6402e6d54981ae8358c3c5c96, type: 3}
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m_Width: 128
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m_Height: 128
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m_Kind: 0
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m_BuildTargetPlatformIcons: []
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m_BuildTargetBatching: []
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m_BuildTargetGraphicsJobs:
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