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Commit release candidate
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commit
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35 changed files with 1515 additions and 136 deletions
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7
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@ -5,9 +5,21 @@ using UnityEngine.SceneManagement;
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public class StartOnAnyKey : MonoBehaviour
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public class StartOnAnyKey : MonoBehaviour
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{
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{
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public float activateAfter = 1.5f;
|
||||||
|
private bool active;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
active = false;
|
||||||
|
Invoke("Activate", activateAfter);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Activate() {
|
||||||
|
active = true;
|
||||||
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
if(Input.anyKeyDown) {
|
if(Input.anyKeyDown && active) {
|
||||||
SceneManager.LoadScene("Default");
|
SceneManager.LoadScene("Default");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,7 +29,7 @@ public class FollowMouse : MonoBehaviour
|
||||||
|
|
||||||
void FixedUpdate()
|
void FixedUpdate()
|
||||||
{
|
{
|
||||||
if(options == FollowMouseOptions.ALWAYS) {
|
if(options == FollowMouseOptions.ALWAYS || Input.GetMouseButton(0)) {
|
||||||
Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z);
|
transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z);
|
||||||
}
|
}
|
||||||
|
|
45
Assets/Scripts/Microgame_IT/DragNDrop.cs
Normal file
45
Assets/Scripts/Microgame_IT/DragNDrop.cs
Normal file
|
@ -0,0 +1,45 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(Rigidbody2D))]
|
||||||
|
[RequireComponent(typeof(Collider2D))]
|
||||||
|
public class DragNDrop : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Vector2 min;
|
||||||
|
public Vector2 max;
|
||||||
|
|
||||||
|
private bool pickedUp;
|
||||||
|
|
||||||
|
private new Rigidbody2D rigidbody2D;
|
||||||
|
private new Collider2D collider2D;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
rigidbody2D = GetComponent<Rigidbody2D>();
|
||||||
|
collider2D = GetComponent<Collider2D>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
pickedUp = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void FixedUpdate()
|
||||||
|
{
|
||||||
|
if(pickedUp) {
|
||||||
|
Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if(Input.GetMouseButtonDown(0)) {
|
||||||
|
Collider2D clicked = Physics2D.OverlapPoint(Camera.main.ScreenToWorldPoint(Input.mousePosition));
|
||||||
|
if(clicked == collider2D) {
|
||||||
|
pickedUp = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(Input.GetMouseButtonUp(0)) {
|
||||||
|
pickedUp = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Microgame_IT/DragNDrop.cs.meta
Normal file
11
Assets/Scripts/Microgame_IT/DragNDrop.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
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|
guid: 8b0a9f8778db7e14da593cbc37cb3965
|
||||||
|
MonoImporter:
|
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|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -3,18 +3,46 @@ using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
[RequireComponent(typeof(AudioSource))]
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
[RequireComponent(typeof(SpriteRenderer))]
|
||||||
public class EatIfOver : MonoBehaviour
|
public class EatIfOver : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public Sprite defaultSprite;
|
||||||
|
public Sprite mouthOpenSprite;
|
||||||
|
public Sprite satisfiedSprite;
|
||||||
|
|
||||||
private AudioSource audioSource;
|
private AudioSource audioSource;
|
||||||
|
private SpriteRenderer spriteRenderer;
|
||||||
|
private MicrogameController microgameController;
|
||||||
|
private bool eaten;
|
||||||
|
|
||||||
void Awake() {
|
void Awake() {
|
||||||
|
microgameController = GameObject.FindGameObjectWithTag("MicrogameController").GetComponent<MicrogameController>();
|
||||||
audioSource = GetComponent<AudioSource>();
|
audioSource = GetComponent<AudioSource>();
|
||||||
|
spriteRenderer = GetComponent<SpriteRenderer>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
eaten = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnTriggerStay2D(Collider2D other) {
|
void OnTriggerStay2D(Collider2D other) {
|
||||||
if(other.tag == "Enemy" && !Input.GetMouseButton(0)) {
|
if(other.tag == "Enemy") {
|
||||||
audioSource.Play();
|
if(Input.GetMouseButton(0)) {
|
||||||
Destroy(other.gameObject);
|
spriteRenderer.sprite = mouthOpenSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
spriteRenderer.sprite = satisfiedSprite;
|
||||||
|
audioSource.Play();
|
||||||
|
eaten = true;
|
||||||
|
microgameController.victory = true;
|
||||||
|
Destroy(other.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerExit2D(Collider2D other) {
|
||||||
|
if(!eaten) {
|
||||||
|
spriteRenderer.sprite = defaultSprite;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
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(Stored with Git LFS)
BIN
Assets/Scripts/Microgame_It/background_creepy.png
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/Scripts/Microgame_It/background_vikreepy.png
(Stored with Git LFS)
BIN
Assets/Scripts/Microgame_It/background_vikreepy.png
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/Scripts/Microgame_It/it_hungry.png
(Stored with Git LFS)
BIN
Assets/Scripts/Microgame_It/it_hungry.png
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/Scripts/Microgame_It/kid.png
(Stored with Git LFS)
BIN
Assets/Scripts/Microgame_It/kid.png
(Stored with Git LFS)
Binary file not shown.
8
Assets/Sound/Microgame_It.meta
Normal file
8
Assets/Sound/Microgame_It.meta
Normal file
|
@ -0,0 +1,8 @@
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22
Assets/Sound/Microgame_It/crunch.wav.meta
Normal file
22
Assets/Sound/Microgame_It/crunch.wav.meta
Normal file
|
@ -0,0 +1,22 @@
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|
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|
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||||||
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||||||
|
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|
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Assets/Sound/Microgame_It/eerie.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Sound/Microgame_It/eerie.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sound/Microgame_It/eerie.mp3.meta
Normal file
22
Assets/Sound/Microgame_It/eerie.mp3.meta
Normal file
|
@ -0,0 +1,22 @@
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|
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22
Assets/Sound/Microgame_It/slurpie.mp3.meta
Normal file
22
Assets/Sound/Microgame_It/slurpie.mp3.meta
Normal file
|
@ -0,0 +1,22 @@
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|
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forceToMono: 0
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preloadAudioData: 1
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||||||
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loadInBackground: 0
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||||||
|
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||||||
|
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||||||
|
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8
Assets/Sprites/Microgame_It.meta
Normal file
8
Assets/Sprites/Microgame_It.meta
Normal file
|
@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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guid: 709401617e667c744b89574ec67dd862
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|
assetBundleVariant:
|
92
Assets/Sprites/Microgame_It/background_creepy.png.meta
Normal file
92
Assets/Sprites/Microgame_It/background_creepy.png.meta
Normal file
|
@ -0,0 +1,92 @@
|
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|
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||||||
|
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||||||
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|
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||||||
|
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||||||
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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||||||
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||||||
|
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92
Assets/Sprites/Microgame_It/background_vikreepy.png.meta
Normal file
92
Assets/Sprites/Microgame_It/background_vikreepy.png.meta
Normal file
|
@ -0,0 +1,92 @@
|
||||||
|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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||||||
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|
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|
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||||||
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Loading…
Reference in a new issue