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Commit release candidate
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commit
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35 changed files with 1515 additions and 136 deletions
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type: 3}
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|
@ -5,9 +5,21 @@ using UnityEngine.SceneManagement;
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public class StartOnAnyKey : MonoBehaviour
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{
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public float activateAfter = 1.5f;
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private bool active;
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void Start() {
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active = false;
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Invoke("Activate", activateAfter);
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}
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void Activate() {
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active = true;
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}
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void Update()
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{
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if(Input.anyKeyDown) {
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if(Input.anyKeyDown && active) {
|
||||
SceneManager.LoadScene("Default");
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}
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}
|
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|
|
|
@ -29,7 +29,7 @@ public class FollowMouse : MonoBehaviour
|
|||
|
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void FixedUpdate()
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{
|
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if(options == FollowMouseOptions.ALWAYS) {
|
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if(options == FollowMouseOptions.ALWAYS || Input.GetMouseButton(0)) {
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Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z);
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}
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|
45
Assets/Scripts/Microgame_IT/DragNDrop.cs
Normal file
45
Assets/Scripts/Microgame_IT/DragNDrop.cs
Normal file
|
@ -0,0 +1,45 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
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using UnityEngine;
|
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|
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[RequireComponent(typeof(Rigidbody2D))]
|
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[RequireComponent(typeof(Collider2D))]
|
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public class DragNDrop : MonoBehaviour
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{
|
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public Vector2 min;
|
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public Vector2 max;
|
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|
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private bool pickedUp;
|
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|
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private new Rigidbody2D rigidbody2D;
|
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private new Collider2D collider2D;
|
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|
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void Awake() {
|
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rigidbody2D = GetComponent<Rigidbody2D>();
|
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collider2D = GetComponent<Collider2D>();
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}
|
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|
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void Start() {
|
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pickedUp = false;
|
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}
|
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|
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void FixedUpdate()
|
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{
|
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if(pickedUp) {
|
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Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z);
|
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}
|
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}
|
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|
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void Update() {
|
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if(Input.GetMouseButtonDown(0)) {
|
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Collider2D clicked = Physics2D.OverlapPoint(Camera.main.ScreenToWorldPoint(Input.mousePosition));
|
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if(clicked == collider2D) {
|
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pickedUp = true;
|
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}
|
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}
|
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else if(Input.GetMouseButtonUp(0)) {
|
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pickedUp = false;
|
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}
|
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}
|
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}
|
11
Assets/Scripts/Microgame_IT/DragNDrop.cs.meta
Normal file
11
Assets/Scripts/Microgame_IT/DragNDrop.cs.meta
Normal file
|
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -3,18 +3,46 @@ using System.Collections.Generic;
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using UnityEngine;
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[RequireComponent(typeof(AudioSource))]
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[RequireComponent(typeof(SpriteRenderer))]
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public class EatIfOver : MonoBehaviour
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{
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public Sprite defaultSprite;
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public Sprite mouthOpenSprite;
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public Sprite satisfiedSprite;
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|
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private AudioSource audioSource;
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private SpriteRenderer spriteRenderer;
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private MicrogameController microgameController;
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private bool eaten;
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|
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void Awake() {
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microgameController = GameObject.FindGameObjectWithTag("MicrogameController").GetComponent<MicrogameController>();
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audioSource = GetComponent<AudioSource>();
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spriteRenderer = GetComponent<SpriteRenderer>();
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}
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void Start() {
|
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eaten = false;
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}
|
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|
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void OnTriggerStay2D(Collider2D other) {
|
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if(other.tag == "Enemy" && !Input.GetMouseButton(0)) {
|
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if(other.tag == "Enemy") {
|
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if(Input.GetMouseButton(0)) {
|
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spriteRenderer.sprite = mouthOpenSprite;
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}
|
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else {
|
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spriteRenderer.sprite = satisfiedSprite;
|
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audioSource.Play();
|
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eaten = true;
|
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microgameController.victory = true;
|
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Destroy(other.gameObject);
|
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}
|
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}
|
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}
|
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|
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void OnTriggerExit2D(Collider2D other) {
|
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if(!eaten) {
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spriteRenderer.sprite = defaultSprite;
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}
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}
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}
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(Stored with Git LFS)
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(Stored with Git LFS)
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Normal file
22
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Normal file
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BIN
Assets/Sound/Microgame_It/eerie.mp3
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Normal file
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Normal file
22
Assets/Sound/Microgame_It/eerie.mp3.meta
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22
Assets/Sound/Microgame_It/slurpie.mp3.meta
Normal file
22
Assets/Sound/Microgame_It/slurpie.mp3.meta
Normal file
|
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Normal file
8
Assets/Sprites/Microgame_It.meta
Normal file
|
@ -0,0 +1,8 @@
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assetBundleVariant:
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92
Assets/Sprites/Microgame_It/background_creepy.png.meta
Normal file
92
Assets/Sprites/Microgame_It/background_creepy.png.meta
Normal file
|
@ -0,0 +1,92 @@
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Loading…
Reference in a new issue