1
Fork 0
mirror of https://github.com/Steffo99/keep-everything-alive.git synced 2024-11-22 17:34:18 +00:00
keep-everything-alive/Assets/Prefabs/Core/Microgame.prefab

50 lines
1.5 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7478745189159821447
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3476519754739934188}
- component: {fileID: 197948820815713775}
m_Layer: 0
m_Name: Microgame
m_TagString: MicrogameController
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3476519754739934188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7478745189159821447}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &197948820815713775
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7478745189159821447}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c3e3fb49a6fc58d4e9034931b4d8120e, type: 3}
m_Name:
m_EditorClassIdentifier:
startingTime: 4
microgameName: THE GAME
microgameNameColor: {r: 1, g: 1, b: 1, a: 1}
microgameNameFont: {fileID: 12800000, guid: 75c9cbfd49e877c468331f81fc132714, type: 3}
victory: 1