2020-10-05 12:31:00 +00:00
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Sprites/clock.png" type="Texture" id=1]
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[ext_resource path="res://Objects/SpecialObjects/Clock.gd" type="Script" id=2]
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[ext_resource path="res://Sprites/clock_lancetta.png" type="Texture" id=3]
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[sub_resource type="Animation" id=1]
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resource_name = "SpinCCW"
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:rotation_degrees")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ 0.0, -360.0 ]
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}
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[node name="Clock" type="Node2D"]
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2020-10-05 16:34:41 +00:00
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z_index = 5
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2020-10-05 12:31:00 +00:00
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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rotation = -3.50922
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texture = ExtResource( 1 )
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[node name="Hand" type="Sprite" parent="."]
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rotation = -6.28319
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texture = ExtResource( 3 )
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centered = false
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offset = Vector2( -5, -40 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/SpinCCW = SubResource( 1 )
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