2020-10-04 13:01:51 +00:00
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Sprites/conveyor_gear.png" type="Texture" id=1]
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2020-10-04 13:34:50 +00:00
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[ext_resource path="res://Scripts/Gear.gd" type="Script" id=2]
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2020-10-04 13:01:51 +00:00
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[sub_resource type="Animation" id=2]
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resource_name = "SpinClockwise"
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Gear1:rotation_degrees")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ 0.0, 360.0 ]
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}
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[node name="Gear" type="Node2D"]
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position = Vector2( -400, 0 )
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script = ExtResource( 2 )
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[node name="Gear1" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/SpinClockwise = SubResource( 2 )
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