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looping-for-loops/Objects/ConveyorBelt/Gears.gd

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GDScript3
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extends Node2D
var randomize_start_position: bool setget set_randomize_start_position
func set_randomize_start_position(value):
for children in get_children():
children.randomize_start_position = value
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func _on_ConveyorBelt_cb_speed_changed(_old, new):
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for children in get_children():
children.set_cb_speed(new)