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This commit is contained in:
Steffo 2020-10-05 16:38:54 +02:00
parent 35f8210b69
commit 1f27aa1229
14 changed files with 503 additions and 86 deletions

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@ -1,11 +1,12 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://Sprites/laser_gun.png" type="Texture" id=1]
[ext_resource path="res://Objects/ScrollingObjects/Laser.gd" type="Script" id=2]
[ext_resource path="res://Objects/Laser.gd" type="Script" id=2]
[ext_resource path="res://Sprites/laser_beam_end.png" type="Texture" id=3]
[ext_resource path="res://Sprites/laser_beam_continuous.png" type="Texture" id=4]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/RecreatingRectangleShape.tscn" type="PackedScene" id=5]
[node name="Laser" type="Node2D"]
script = ExtResource( 2 )

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@ -0,0 +1,92 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://Sprites/button_right.png" type="Texture" id=4]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostGroup.tscn" type="PackedScene" id=6]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/ScrollingPipesTileMap.tscn" type="PackedScene" id=7]
[ext_resource path="res://Objects/ScrollingObjects/Buzzsaw.tscn" type="PackedScene" id=8]
[ext_resource path="res://Objects/ScrollingObjects/ScrollingPipe.tscn" type="PackedScene" id=9]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.tscn" type="PackedScene" id=10]
[ext_resource path="res://Objects/ScrollingObjects/Buttons/CBSpeedChangeButton.tscn" type="PackedScene" id=12]
[node name="BuzzsawChoice" type="Node2D"]
position = Vector2( 3800, 0 )
[node name="Buzzsaw4" parent="." instance=ExtResource( 8 )]
position = Vector2( -120, 600 )
[node name="Buzzsaw" parent="." instance=ExtResource( 8 )]
position = Vector2( 0, 600 )
[node name="Buzzsaw2" parent="." instance=ExtResource( 8 )]
position = Vector2( 120, 600 )
[node name="Buzzsaw3" parent="." instance=ExtResource( 8 )]
position = Vector2( 240, 600 )
[node name="ScrollingPipe3" parent="." instance=ExtResource( 9 )]
position = Vector2( 600, 0 )
[node name="TileMap" parent="ScrollingPipe3" instance=ExtResource( 7 )]
position = Vector2( -600, 0 )
tile_data = PoolIntArray( 851962, 0, 0, 786440, 0, 1, 917498, 0, 65536, 851976, 0, 65536, 983034, 0, 65536, 917512, 0, 65536, 1048570, 0, 65536, 983048, 0, 65536, 1114105, 0, 0, 1114106, 0, 131073, 1048584, 0, 131072, 1048585, 0, 1 )
[node name="GhostGroup" parent="." instance=ExtResource( 6 )]
position = Vector2( -180, 500 )
[node name="GhostBlock" parent="GhostGroup" instance=ExtResource( 10 )]
is_active = false
[node name="GhostBlock2" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 40, 0 )
is_active = false
[node name="GhostBlock3" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 80, 0 )
is_active = false
[node name="GhostBlock4" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 120, 0 )
is_active = false
[node name="GhostBlock5" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 160, 0 )
is_active = false
[node name="GhostBlock6" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 200, 0 )
is_active = false
[node name="GhostBlock7" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 240, 0 )
is_active = false
[node name="GhostBlock8" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 280, 0 )
is_active = false
[node name="GhostBlock9" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 320, 0 )
is_active = false
[node name="GhostBlock10" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 360, 0 )
is_active = false
[node name="GhostBlock11" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 400, 0 )
is_active = false
[node name="GhostBlock12" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 440, 0 )
is_active = false
[node name="GhostBlock13" parent="GhostGroup" instance=ExtResource( 10 )]
position = Vector2( 480, 0 )
is_active = false
[node name="CBSpeedChangeButton" parent="." instance=ExtResource( 12 )]
position = Vector2( 380, 580 )
color = Color( 0.7, 1, 0.7, 1 )
icon = ExtResource( 4 )
change = 20.0
[connection signal="clicked" from="CBSpeedChangeButton" to="GhostGroup" method="toggle"]

87
Objects/Levels/Intro.tscn Normal file
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@ -0,0 +1,87 @@
[gd_scene load_steps=13 format=2]
[ext_resource path="res://Objects/ScrollingObjects/Buttons/CBSpeedChangeButton.gd" type="Script" id=1]
[ext_resource path="res://Tilesets/Pipes.tres" type="TileSet" id=2]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.gd" type="Script" id=3]
[ext_resource path="res://Sprites/button_right.png" type="Texture" id=4]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostGroup.gd" type="Script" id=5]
[ext_resource path="res://Objects/ScrollingObjects/Loop.tscn" type="PackedScene" id=6]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostGroup.tscn" type="PackedScene" id=7]
[ext_resource path="res://Objects/ScrollingObjects/Loop.gd" type="Script" id=8]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/ScrollingPipesTileMap.tscn" type="PackedScene" id=9]
[ext_resource path="res://Objects/ScrollingObjects/ScrollingPipe.tscn" type="PackedScene" id=10]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.tscn" type="PackedScene" id=11]
[ext_resource path="res://Objects/ScrollingObjects/Buttons/CBSpeedChangeButton.tscn" type="PackedScene" id=12]
[node name="Intro" type="Node2D"]
[node name="ScrollingPipe" type="KinematicBody2D" parent="." instance=ExtResource( 10 )]
position = Vector2( 1300, -20 )
collision_layer = 8
collision_mask = 2
motion/sync_to_physics = true
[node name="TileMap" type="TileMap" parent="ScrollingPipe" instance=ExtResource( 9 )]
position = Vector2( -1140, 660 )
tile_set = ExtResource( 2 )
cell_size = Vector2( 40, 40 )
cell_quadrant_size = 40
collision_use_kinematic = true
collision_layer = 8
collision_mask = 2
format = 1
tile_data = PoolIntArray( -393205, 0, 0, -393204, 0, 65537, -393200, 0, 65537, -393199, 0, 1, -327669, 0, 65536, -327663, 0, 65536, -262133, 0, 65536, -262127, 0, 65536, -196597, 0, 65536, -196591, 0, 65536, -131065, 0, 0, -131064, 0, 65537, -131063, 0, 65537, -131062, 0, 65537, -131061, 0, 131073, -131055, 0, 131072, -131054, 0, 65537, -131053, 0, 65537, -131052, 0, 65537, -131051, 0, 1, -65534, 0, 0, -65533, 0, 65537, -65532, 0, 1, -65529, 0, 65536, -65515, 0, 65536, 2, 0, 65536, 4, 0, 65536, 7, 0, 65536, 21, 0, 65536 )
[node name="CBSpeedChangeButton" type="Area2D" parent="." instance=ExtResource( 12 )]
position = Vector2( 1260, 660 )
collision_layer = 8
collision_mask = 2147483648
script = ExtResource( 1 )
color = Color( 0, 1, 0, 1 )
icon = ExtResource( 4 )
change = 100.0
[node name="Loop" type="Area2D" parent="." instance=ExtResource( 6 )]
position = Vector2( 300, 580 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop2" type="Area2D" parent="." instance=ExtResource( 6 )]
position = Vector2( 500, 540 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop3" type="Area2D" parent="." instance=ExtResource( 6 )]
position = Vector2( 740, 380 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop4" type="Area2D" parent="." instance=ExtResource( 6 )]
position = Vector2( 980, 540 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="GhostGroup" type="Node2D" parent="." instance=ExtResource( 7 )]
position = Vector2( 740, 420 )
script = ExtResource( 5 )
[node name="GhostBlock" type="StaticBody2D" parent="GhostGroup" instance=ExtResource( 11 )]
position = Vector2( -40, 0 )
script = ExtResource( 3 )
[node name="GhostBlock2" type="StaticBody2D" parent="GhostGroup" instance=ExtResource( 11 )]
script = ExtResource( 3 )
[node name="GhostBlock3" type="StaticBody2D" parent="GhostGroup" instance=ExtResource( 11 )]
position = Vector2( 40, 0 )
script = ExtResource( 3 )
[connection signal="clicked" from="CBSpeedChangeButton" to="CBSpeedChangeButton" method="_on_GameButton_clicked"]
[connection signal="input_event" from="CBSpeedChangeButton" to="CBSpeedChangeButton" method="_on_GameButton_input_event"]
[connection signal="body_entered" from="Loop" to="Loop" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop2" to="Loop2" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop3" to="Loop3" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop4" to="Loop4" method="_on_Loop_body_entered"]

218
Objects/Levels/Toggles.tscn Normal file
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@ -0,0 +1,218 @@
[gd_scene load_steps=12 format=2]
[ext_resource path="res://Tilesets/Pipes.tres" type="TileSet" id=1]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.gd" type="Script" id=2]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostGroup.gd" type="Script" id=3]
[ext_resource path="res://Objects/ScrollingObjects/Loop.tscn" type="PackedScene" id=4]
[ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButton.tscn" type="PackedScene" id=5]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostGroup.tscn" type="PackedScene" id=6]
[ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButton.gd" type="Script" id=7]
[ext_resource path="res://Objects/ScrollingObjects/Loop.gd" type="Script" id=8]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/ScrollingPipesTileMap.tscn" type="PackedScene" id=9]
[ext_resource path="res://Objects/ScrollingObjects/ScrollingPipe.tscn" type="PackedScene" id=10]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.tscn" type="PackedScene" id=11]
[node name="Toggles" type="Node2D"]
position = Vector2( 2400, 0 )
[node name="ScrollingPipe2" type="KinematicBody2D" parent="." instance=ExtResource( 10 )]
collision_layer = 8
collision_mask = 2
motion/sync_to_physics = true
[node name="TileMap" type="TileMap" parent="ScrollingPipe2" instance=ExtResource( 9 )]
tile_set = ExtResource( 1 )
cell_size = Vector2( 40, 40 )
cell_quadrant_size = 40
collision_use_kinematic = true
collision_layer = 8
collision_mask = 2
format = 1
tile_data = PoolIntArray( 720877, 0, 65536, 720881, 0, 65536, 720885, 0, 65536, 720889, 0, 0, 720890, 0, 65537, 720891, 0, 65537, 720892, 0, 65537, 720893, 0, 1, 786413, 0, 65536, 786417, 0, 65536, 786421, 0, 65536, 786425, 0, 65536, 786429, 0, 65536, 851948, 0, 0, 851949, 0, 131073, 851953, 0, 65536, 851957, 0, 65536, 851961, 0, 65536, 851965, 0, 65536, 917483, 0, 0, 917484, 0, 131073, 917489, 0, 65536, 917493, 0, 65536, 917497, 0, 65536, 917501, 0, 65536, 983018, 0, 0, 983019, 0, 131073, 983025, 0, 65536, 983029, 0, 65536, 983033, 0, 65536, 983037, 0, 65536, 1048553, 0, 0, 1048554, 0, 131073, 1114088, 0, 0, 1114089, 0, 131073 )
[node name="Loop5" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -580, 380 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop6" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -420, 380 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop7" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -260, 380 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop17" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -100, 380 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop9" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -740, 380 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="GhostGroup2" type="Node2D" parent="." instance=ExtResource( 6 )]
position = Vector2( -700, 420 )
script = ExtResource( 3 )
[node name="GameButton" type="Area2D" parent="GhostGroup2" instance=ExtResource( 5 )]
position = Vector2( 200, -160 )
collision_layer = 8
collision_mask = 2147483648
script = ExtResource( 7 )
[node name="GameButton2" type="Area2D" parent="GhostGroup2" instance=ExtResource( 5 )]
position = Vector2( 560, 160 )
collision_layer = 8
collision_mask = 2147483648
script = ExtResource( 7 )
is_active = false
[node name="GhostBlock" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
script = ExtResource( 2 )
[node name="GhostBlock2" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 40, 0 )
script = ExtResource( 2 )
[node name="GhostBlock3" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 80, 0 )
script = ExtResource( 2 )
[node name="GhostBlock4" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 160, 0 )
script = ExtResource( 2 )
[node name="GhostBlock5" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 200, 0 )
script = ExtResource( 2 )
[node name="GhostBlock6" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 240, 0 )
script = ExtResource( 2 )
[node name="GhostBlock7" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 320, 0 )
script = ExtResource( 2 )
[node name="GhostBlock8" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 360, 0 )
script = ExtResource( 2 )
[node name="GhostBlock9" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 400, 0 )
script = ExtResource( 2 )
[node name="GhostBlock10" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 120, 200 )
script = ExtResource( 2 )
is_active = false
[node name="GhostBlock11" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 120, 240 )
script = ExtResource( 2 )
is_active = false
[node name="GhostBlock12" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 280, 200 )
script = ExtResource( 2 )
is_active = false
[node name="GhostBlock13" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 280, 240 )
script = ExtResource( 2 )
is_active = false
[node name="GhostBlock14" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 440, 200 )
script = ExtResource( 2 )
is_active = false
[node name="GhostBlock15" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 440, 240 )
script = ExtResource( 2 )
is_active = false
[node name="GhostBlock16" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 600, 200 )
script = ExtResource( 2 )
[node name="GhostBlock17" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )]
position = Vector2( 600, 240 )
script = ExtResource( 2 )
[node name="Loop10" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -720, 620 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop11" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -700, 640 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop12" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -680, 620 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop13" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -680, 660 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop8" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -720, 660 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop14" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -340, 660 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop15" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -500, 660 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[node name="Loop16" type="Area2D" parent="." instance=ExtResource( 4 )]
position = Vector2( -180, 660 )
collision_layer = 32
collision_mask = 2
script = ExtResource( 8 )
[connection signal="body_entered" from="Loop5" to="Loop5" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop6" to="Loop6" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop7" to="Loop7" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop17" to="Loop17" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop9" to="Loop9" method="_on_Loop_body_entered"]
[connection signal="clicked" from="GhostGroup2/GameButton" to="GhostGroup2" method="toggle"]
[connection signal="clicked" from="GhostGroup2/GameButton" to="GhostGroup2/GameButton" method="_on_GameButton_clicked"]
[connection signal="input_event" from="GhostGroup2/GameButton" to="GhostGroup2/GameButton" method="_on_GameButton_input_event"]
[connection signal="clicked" from="GhostGroup2/GameButton2" to="GhostGroup2" method="toggle"]
[connection signal="clicked" from="GhostGroup2/GameButton2" to="GhostGroup2/GameButton2" method="_on_GameButton_clicked"]
[connection signal="input_event" from="GhostGroup2/GameButton2" to="GhostGroup2/GameButton2" method="_on_GameButton_input_event"]
[connection signal="body_entered" from="Loop10" to="Loop10" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop11" to="Loop11" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop12" to="Loop12" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop13" to="Loop13" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop8" to="Loop8" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop14" to="Loop14" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop15" to="Loop15" method="_on_Loop_body_entered"]
[connection signal="body_entered" from="Loop16" to="Loop16" method="_on_Loop_body_entered"]

View file

@ -5,12 +5,12 @@
[ext_resource path="res://Objects/ConveyorBelt/ConveyorBelt.tscn" type="PackedScene" id=3]
[ext_resource path="res://Objects/SpecialObjects/SingleScreenWalls.tscn" type="PackedScene" id=4]
[ext_resource path="res://Objects/SpecialObjects/Wrapper.tscn" type="PackedScene" id=5]
[ext_resource path="res://Objects/ScrollingObjects/ScrollingBlock.tscn" type="PackedScene" id=6]
[ext_resource path="res://Objects/ScrollingObjects/Loop.tscn" type="PackedScene" id=7]
[ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButton.tscn" type="PackedScene" id=8]
[ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButtonChain.tscn" type="PackedScene" id=9]
[ext_resource path="res://Objects/Levels/BuzzsawChoice.tscn" type="PackedScene" id=6]
[ext_resource path="res://Objects/SpecialObjects/Clock.tscn" type="PackedScene" id=10]
[ext_resource path="res://Objects/ScrollingObjects/Laser.tscn" type="PackedScene" id=11]
[ext_resource path="res://Objects/Laser.tscn" type="PackedScene" id=11]
[ext_resource path="res://Objects/Levels/Intro.tscn" type="PackedScene" id=12]
[ext_resource path="res://Objects/Levels/Toggles.tscn" type="PackedScene" id=15]
[ext_resource path="res://Objects/ScrollingObjects/Press.tscn" type="PackedScene" id=16]
[node name="Main" type="Node2D"]
__meta__ = {
@ -18,84 +18,31 @@ __meta__ = {
}
[node name="Conductor" parent="." instance=ExtResource( 2 )]
song_bpm = 60.0
[node name="Wrapper" parent="." instance=ExtResource( 5 )]
total_length = 2000.0
total_length = 10000.0
[node name="SingleScreenWalls" parent="." instance=ExtResource( 4 )]
[node name="ConveyorBelt" parent="." instance=ExtResource( 3 )]
position = Vector2( 640, 700 )
cb_speed = 0.0
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 360, 640 )
[node name="ScrollingBlock" parent="." instance=ExtResource( 6 )]
position = Vector2( 660, 480 )
[node name="ScrollingBlock2" parent="." instance=ExtResource( 6 )]
position = Vector2( 700, 480 )
[node name="ScrollingBlock3" parent="." instance=ExtResource( 6 )]
position = Vector2( 540, 480 )
[node name="ScrollingBlock4" parent="." instance=ExtResource( 6 )]
position = Vector2( 620, 480 )
[node name="ScrollingBlock5" parent="." instance=ExtResource( 6 )]
position = Vector2( 740, 480 )
[node name="ScrollingBlock6" parent="." instance=ExtResource( 6 )]
position = Vector2( 580, 480 )
[node name="Loop" parent="." instance=ExtResource( 7 )]
position = Vector2( 520, 560 )
[node name="Loop2" parent="." instance=ExtResource( 7 )]
position = Vector2( 580, 560 )
[node name="Loop3" parent="." instance=ExtResource( 7 )]
position = Vector2( 640, 560 )
[node name="Loop4" parent="." instance=ExtResource( 7 )]
position = Vector2( 700, 560 )
[node name="Loop5" parent="." instance=ExtResource( 7 )]
position = Vector2( 760, 560 )
[node name="Loop6" parent="." instance=ExtResource( 7 )]
position = Vector2( 520, 620 )
[node name="Loop7" parent="." instance=ExtResource( 7 )]
position = Vector2( 580, 620 )
[node name="Loop8" parent="." instance=ExtResource( 7 )]
position = Vector2( 640, 620 )
[node name="Loop9" parent="." instance=ExtResource( 7 )]
position = Vector2( 700, 620 )
[node name="Loop10" parent="." instance=ExtResource( 7 )]
position = Vector2( 760, 620 )
[node name="GameButtonChain" parent="." instance=ExtResource( 9 )]
position = Vector2( 860, 660 )
[node name="GameButton" parent="GameButtonChain" instance=ExtResource( 8 )]
[node name="GameButton2" parent="GameButtonChain" instance=ExtResource( 8 )]
position = Vector2( 40, 0 )
[node name="GameButton3" parent="GameButtonChain" instance=ExtResource( 8 )]
position = Vector2( 80, 0 )
[node name="GameButton4" parent="GameButtonChain" instance=ExtResource( 8 )]
position = Vector2( 120, 0 )
color = Color( 0.956863, 0.196078, 0.0941176, 1 )
[node name="Laser2" parent="." instance=ExtResource( 11 )]
position = Vector2( 640, 300 )
[node name="LeftLaser" parent="." instance=ExtResource( 11 )]
position = Vector2( 20, 160 )
[node name="Clock" parent="." instance=ExtResource( 10 )]
position = Vector2( 40, 40 )
[connection signal="clicked" from="GameButtonChain/GameButton4" to="Laser2" method="deactivate"]
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 140, 660 )
[node name="Intro" parent="." instance=ExtResource( 12 )]
[node name="Toggles" parent="." instance=ExtResource( 15 )]
[node name="Press" parent="." instance=ExtResource( 16 )]
position = Vector2( 2900, 0 )
[node name="BuzzsawChoice" parent="." instance=ExtResource( 6 )]

View file

@ -5,7 +5,6 @@
[ext_resource path="res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.tscn" type="PackedScene" id=3]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/WrapParent.tscn" type="PackedScene" id=4]
[sub_resource type="CircleShape2D" id=1]
radius = 71.9263
@ -28,13 +27,15 @@ tracks/0/keys = {
[node name="Buzzsaw" type="Area2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
rotation = 3.58744
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
z_index = 2
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
rotation = 6.28319
z_index = 1
texture = ExtResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/SpinClockwise = SubResource( 2 )

View file

@ -1,8 +1,8 @@
extends Node2D
class_name GhostBlock
var active_sprite: Texture = preload("res://Sprites/ghost_block_active.png")
var inactive_sprite: Texture = preload("res://Sprites/ghost_block_inactive.png")
var active_sprite: Texture = preload("res://Sprites/block_ON.png")
var inactive_sprite: Texture = preload("res://Sprites/block_OFF.png")
export(bool) var is_active: bool = true setget set_active

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.gd" type="Script" id=1]
[ext_resource path="res://Sprites/ghost_block_active.png" type="Texture" id=2]
[ext_resource path="res://Sprites/block_OFF.png" type="Texture" id=2]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.tscn" type="PackedScene" id=3]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/WrapParent.tscn" type="PackedScene" id=4]
@ -15,6 +15,7 @@ script = ExtResource( 1 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource( 1 )
[node name="ConveyorScrollParent" parent="." instance=ExtResource( 3 )]

View file

@ -14,6 +14,7 @@ func _ready():
func _on_Loop_body_entered(body):
emit_signal("picked_up")
body.loops_collected += 1
$AnimationPlayer.play("pop fade out")

View file

@ -45,6 +45,7 @@ script = ExtResource( 2 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource( 1 )
[node name="ConveyorScrollParent" parent="." instance=ExtResource( 3 )]

View file

@ -0,0 +1,48 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://Sprites/laser_gun.png" type="Texture" id=1]
[ext_resource path="res://Objects/Laser.gd" type="Script" id=2]
[ext_resource path="res://Sprites/laser_beam_end.png" type="Texture" id=3]
[ext_resource path="res://Sprites/laser_beam_continuous.png" type="Texture" id=4]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/RecreatingRectangleShape.tscn" type="PackedScene" id=5]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/WrapParent.tscn" type="PackedScene" id=6]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.tscn" type="PackedScene" id=7]
[node name="Laser" type="Node2D"]
script = ExtResource( 2 )
[node name="Beam" type="Area2D" parent="."]
[node name="Raycast" type="RayCast2D" parent="Beam"]
visible = false
enabled = true
cast_to = Vector2( 0, 720 )
collision_mask = 29
[node name="Continuous" type="Sprite" parent="Beam"]
position = Vector2( -20, 0 )
scale = Vector2( 1, 0.5 )
texture = ExtResource( 4 )
centered = false
[node name="End" type="Sprite" parent="Beam"]
position = Vector2( 0, 20 )
texture = ExtResource( 3 )
[node name="Upper" type="Sprite" parent="Beam"]
position = Vector2( -20, -20 )
scale = Vector2( 1, 0.5 )
texture = ExtResource( 4 )
centered = false
[node name="RecreatingRectangleShape" parent="Beam" instance=ExtResource( 5 )]
[node name="Gun" type="Node2D" parent="."]
[node name="Sprite" type="Sprite" parent="Gun"]
position = Vector2( 0, -40 )
texture = ExtResource( 1 )
[node name="ConveyorScrollParent" parent="." instance=ExtResource( 7 )]
[node name="WrapParent" parent="." instance=ExtResource( 6 )]

View file

@ -0,0 +1,21 @@
[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
script/source = "extends Node
var loops_collected
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
"
[node name="GameStats" type="Node"]
script = SubResource( 1 )

View file

@ -14,7 +14,7 @@ var can_jump: bool = false
var jump_buffer: int = 0
var is_quick_falling: bool = false
var quick_fall_buffer: int = 0
var loops_collected: int = 0
func get_floor():
for slide in get_slide_count():
@ -29,7 +29,6 @@ func up_normal():
func _process(delta):
var actual_speed = speed.y - gravity.y
print("Actual speed: %s" % actual_speed)
if Input.is_action_pressed("plr_left"):
if actual_speed < 0:
$Body.animation = "up_left"