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https://github.com/Steffo99/looping-for-loops.git
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👋 Animate player
This commit is contained in:
parent
f5161186c7
commit
35f8210b69
6 changed files with 210 additions and 5 deletions
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@ -27,6 +27,49 @@ func get_floor():
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func up_normal():
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func up_normal():
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return -gravity.normalized()
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return -gravity.normalized()
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func _process(delta):
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var actual_speed = speed.y - gravity.y
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print("Actual speed: %s" % actual_speed)
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if Input.is_action_pressed("plr_left"):
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if actual_speed < 0:
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$Body.animation = "up_left"
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$Donut.animation = "up"
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$Legs.animation = "up_left"
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elif actual_speed > 0:
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$Body.animation = "down_left"
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$Donut.animation = "down"
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$Legs.animation = "down_left"
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else:
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$Body.animation = "neutral_left"
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$Donut.animation = "neutral"
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$Legs.animation = "neutral_left"
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elif Input.is_action_pressed("plr_right"):
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if actual_speed < 0:
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$Body.animation = "up_right"
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$Donut.animation = "up"
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$Legs.animation = "up_right"
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elif actual_speed > 0:
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$Body.animation = "down_right"
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$Donut.animation = "down"
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$Legs.animation = "down_right"
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else:
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$Body.animation = "neutral_right"
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$Donut.animation = "neutral"
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$Legs.animation = "neutral_right"
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else:
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if actual_speed < 0:
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$Body.animation = "up"
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$Donut.animation = "up"
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$Legs.animation = "up"
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elif actual_speed > 0:
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$Body.animation = "down"
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$Donut.animation = "down"
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$Legs.animation = "down"
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else:
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$Body.animation = "neutral"
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$Donut.animation = "neutral"
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$Legs.animation = "neutral"
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func _physics_process(_delta):
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func _physics_process(_delta):
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var up_normal = up_normal()
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var up_normal = up_normal()
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@ -1,10 +1,12 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Sprites/player_danny_devito.png" type="Texture" id=1]
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[ext_resource path="res://Sprites/Gatto/Donut.tres" type="SpriteFrames" id=1]
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[ext_resource path="res://Objects/SpecialObjects/Player.gd" type="Script" id=2]
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[ext_resource path="res://Objects/SpecialObjects/Player.gd" type="Script" id=2]
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[ext_resource path="res://Sprites/Gatto/Body.tres" type="SpriteFrames" id=3]
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[ext_resource path="res://Sprites/Gatto/Legs.tres" type="SpriteFrames" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16, 16 )
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extents = Vector2( 18, 18 )
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[node name="Player" type="KinematicBody2D"]
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[node name="Player" type="KinematicBody2D"]
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collision_layer = 2
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collision_layer = 2
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@ -12,8 +14,22 @@ collision_mask = 2147483677
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script = ExtResource( 2 )
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script = ExtResource( 2 )
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jump_speed = 493.0
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jump_speed = 493.0
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Body" type="AnimatedSprite" parent="."]
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texture = ExtResource( 1 )
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frames = ExtResource( 3 )
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animation = "up"
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playing = true
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[node name="Donut" type="AnimatedSprite" parent="."]
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z_index = 1
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frames = ExtResource( 1 )
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animation = "neutral"
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playing = true
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[node name="Legs" type="AnimatedSprite" parent="."]
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z_index = 2
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frames = ExtResource( 4 )
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animation = "neutral"
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playing = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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shape = SubResource( 1 )
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59
Sprites/Gatto/Body.tres
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59
Sprites/Gatto/Body.tres
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@ -0,0 +1,59 @@
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[gd_resource type="SpriteFrames" load_steps=10 format=2]
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[ext_resource path="res://Sprites/Gatto/gatto_alto_dx.png" type="Texture" id=1]
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[ext_resource path="res://Sprites/Gatto/gatto_basso.png" type="Texture" id=2]
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[ext_resource path="res://Sprites/Gatto/gatto_alto_lato.png" type="Texture" id=3]
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[ext_resource path="res://Sprites/Gatto/gatto_lato.png" type="Texture" id=4]
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[ext_resource path="res://Sprites/Gatto/gatto_alto.png" type="Texture" id=5]
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[ext_resource path="res://Sprites/Gatto/gatto_basso_dx.png" type="Texture" id=6]
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[ext_resource path="res://Sprites/Gatto/gatto_dx.png" type="Texture" id=7]
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[ext_resource path="res://Sprites/Gatto/gatto_basso_lato.png" type="Texture" id=8]
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[ext_resource path="res://Sprites/Gatto/gatto_centro.png" type="Texture" id=9]
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[resource]
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animations = [ {
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"frames": [ ExtResource( 5 ) ],
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"loop": true,
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"name": "up",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "down",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 9 ) ],
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"loop": true,
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"name": "neutral",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 6 ) ],
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"loop": true,
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"name": "down_right",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 8 ) ],
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"loop": true,
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"name": "down_left",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 7 ) ],
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"loop": true,
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"name": "neutral_right",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 4 ) ],
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"loop": true,
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"name": "neutral_left",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 1 ) ],
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"loop": true,
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"name": "up_right",
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"speed": 1.0
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}, {
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"frames": [ ExtResource( 3 ) ],
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"loop": true,
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"name": "up_left",
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"speed": 5.0
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} ]
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23
Sprites/Gatto/Donut.tres
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23
Sprites/Gatto/Donut.tres
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@ -0,0 +1,23 @@
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[gd_resource type="SpriteFrames" load_steps=4 format=2]
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[ext_resource path="res://Sprites/Gatto/loop_centro.png" type="Texture" id=1]
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[ext_resource path="res://Sprites/Gatto/loop_basso.png" type="Texture" id=2]
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[ext_resource path="res://Sprites/Gatto/loop_alto.png" type="Texture" id=3]
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[resource]
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animations = [ {
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"frames": [ ExtResource( 3 ) ],
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"loop": true,
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"name": "up",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "down",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 1 ) ],
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"loop": true,
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"name": "neutral",
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"speed": 5.0
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} ]
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63
Sprites/Gatto/Legs.tres
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63
Sprites/Gatto/Legs.tres
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@ -0,0 +1,63 @@
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[gd_resource type="SpriteFrames" load_steps=14 format=2]
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[ext_resource path="res://Sprites/Gatto/zampe_dx_3.png" type="Texture" id=1]
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[ext_resource path="res://Sprites/Gatto/zampe_basso.png" type="Texture" id=2]
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[ext_resource path="res://Sprites/Gatto/zampe_alto.png" type="Texture" id=3]
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[ext_resource path="res://Sprites/Gatto/zampe_dx_2.png" type="Texture" id=4]
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[ext_resource path="res://Sprites/Gatto/zampe_centro.png" type="Texture" id=5]
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[ext_resource path="res://Sprites/Gatto/zampe_lato_2.png" type="Texture" id=6]
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[ext_resource path="res://Sprites/Gatto/zampe_alto_dx.png" type="Texture" id=7]
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[ext_resource path="res://Sprites/Gatto/zampe_basso_dx.png" type="Texture" id=8]
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[ext_resource path="res://Sprites/Gatto/zampe_lato_1.png" type="Texture" id=9]
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[ext_resource path="res://Sprites/Gatto/zampe_lato_3.png" type="Texture" id=10]
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[ext_resource path="res://Sprites/Gatto/zampe_basso_lato.png" type="Texture" id=11]
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[ext_resource path="res://Sprites/Gatto/zampe_dx_1.png" type="Texture" id=12]
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[ext_resource path="res://Sprites/Gatto/zampe_alto_lato.png" type="Texture" id=13]
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[resource]
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animations = [ {
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"frames": [ ExtResource( 3 ) ],
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"loop": true,
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"name": "up",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "down",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 5 ) ],
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"loop": true,
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"name": "neutral",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 8 ) ],
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"loop": true,
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"name": "down_right",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 11 ) ],
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"loop": true,
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"name": "down_left",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 12 ), ExtResource( 4 ), ExtResource( 1 ) ],
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"loop": true,
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"name": "neutral_right",
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"speed": 8.0
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}, {
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"frames": [ ExtResource( 9 ), ExtResource( 6 ), ExtResource( 10 ) ],
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"loop": true,
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"name": "neutral_left",
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"speed": 8.0
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}, {
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"frames": [ ExtResource( 7 ) ],
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"loop": true,
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"name": "up_right",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 13 ) ],
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"loop": true,
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"name": "up_left",
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"speed": 5.0
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} ]
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@ -157,3 +157,4 @@ plr_right={
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quality/driver/driver_name="GLES2"
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quality/driver/driver_name="GLES2"
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vram_compression/import_etc=true
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vram_compression/import_etc=true
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vram_compression/import_etc2=false
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vram_compression/import_etc2=false
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environment/default_clear_color=Color( 0.235294, 0.2, 0.168627, 1 )
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