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✨ Create Godot project
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.gitattributes
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.gitattributes
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*.png filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.xcf filter=lfs diff=lfs merge=lfs -text
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.gitignore
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.gitignore
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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Resources/README.md
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Resources/README.md
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# Resources
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In questa cartella vanno tutti i file extra che verranno usati **fuori dal gioco**.
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Scenes/README.md
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Scenes/README.md
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# Scenes
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In questa cartella vanno i file Scena (`.scene`) di Godot!
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Sprites/README.md
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Sprites/README.md
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# Sprites
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In questa cartella vanno tutte le immagini che compariranno all'interno del gioco.
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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="ld47"
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[rendering]
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quality/driver/driver_name="GLES2"
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vram_compression/import_etc=true
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vram_compression/import_etc2=false
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