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🔧 Make the basic enemy Damageable

This commit is contained in:
Steffo 2022-04-03 08:20:35 +02:00
parent a76fa2b246
commit 1c984e23c3
Signed by: steffo
GPG key ID: 6965406171929D01

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@ -1,8 +1,9 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://src/mechanics/Black.png" type="Texture" id=1]
[ext_resource path="res://src/entities/behaviours/ErraticMovement.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/entities/behaviours/AttractedTo.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/entities/behaviours/Damageable.tscn" type="PackedScene" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 16 )
@ -18,3 +19,5 @@ texture = ExtResource( 1 )
[node name="AttractedTo" parent="." instance=ExtResource( 3 )]
[node name="ErraticMovement" parent="." instance=ExtResource( 2 )]
[node name="Damageable" parent="." instance=ExtResource( 4 )]