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Not sure if it works

This commit is contained in:
Cookie-CHR 2022-04-04 22:35:51 +02:00
parent e1164b3871
commit 30a03c1989
7 changed files with 52 additions and 2 deletions

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@ -11,4 +11,4 @@ func _on_Flame_body_entered(body):
func _on_Damageable_health_changed(origin, value):
var scale = smoothstep(origin.min_health, origin.max_health, value) * 2
$Flame.scale = Vector2(scale, scale)

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@ -1,5 +1,7 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://src/sounds/FireCrackle.mp3" type="AudioStream" id=1]
[ext_resource path="res://src/sounds/Wind.mp3" type="AudioStream" id=2]
[ext_resource path="res://src/music/BossDrum.mp3" type="AudioStream" id=3]
[ext_resource path="res://src/mechanics/RNG.tscn" type="PackedScene" id=5]
[ext_resource path="res://src/levels/Game.gd" type="Script" id=6]
@ -41,3 +43,13 @@ autoplay = true
stream = ExtResource( 7 )
volume_db = -80.0
autoplay = true
[node name="FireCrackle" type="AudioStreamPlayer" parent="Music"]
stream = ExtResource( 1 )
volume_db = -80.0
autoplay = true
[node name="Wind" type="AudioStreamPlayer" parent="Music"]
stream = ExtResource( 2 )
volume_db = -80.0
autoplay = true

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@ -30,6 +30,8 @@ func update_state():
$Drum.bus = "Master" if $Drum.volume_db > -60 else "Mute"
$BossDrum.bus = "Master" if $BossDrum.volume_db > -60 else "Mute"
$BossGuitar.bus = "Master" if $BossGuitar.volume_db > -60 else "Mute"
$Wind.bus = "Master" if $Wind.volume_db > -60 else "Mute"
$FireCrackle.bus = "Master" if $FireCrackle.volume_db > -60 else "Mute"

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src/sounds/FireCrackle.mp3 (Stored with Git LFS) Normal file

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@ -0,0 +1,15 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
path="res://.import/FireCrackle.mp3-6c3841eacf77f749f5209b7b948241aa.mp3str"
[deps]
source_file="res://src/sounds/FireCrackle.mp3"
dest_files=[ "res://.import/FireCrackle.mp3-6c3841eacf77f749f5209b7b948241aa.mp3str" ]
[params]
loop=true
loop_offset=0

BIN
src/sounds/Wind.mp3 (Stored with Git LFS) Normal file

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@ -0,0 +1,15 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
path="res://.import/Wind.mp3-f3831bd9075b9c29cda2bdbea8a5f831.mp3str"
[deps]
source_file="res://src/sounds/Wind.mp3"
dest_files=[ "res://.import/Wind.mp3-f3831bd9075b9c29cda2bdbea8a5f831.mp3str" ]
[params]
loop=true
loop_offset=0