mirror of
https://github.com/RYGhub/the-cold-night.git
synced 2024-11-21 12:14:18 +00:00
Merge branch 'main' of https://github.com/RYGhub/ld50
This commit is contained in:
commit
9e378d90e1
64 changed files with 781 additions and 141 deletions
|
@ -80,6 +80,11 @@ _global_script_classes=[ {
|
|||
"path": "res://src/behaviours/graphics/RandomRotationOnReady.gd"
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||||
}, {
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||||
"base": "Node",
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||||
"class": "RapidFire",
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||||
"language": "GDScript",
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||||
"path": "res://src/pickups/effects/RapidFire.gd"
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||||
}, {
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||||
"base": "Node",
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||||
"class": "SetSpawnedGoalTo",
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||||
"language": "GDScript",
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||||
"path": "res://src/behaviours/targeting/SetSpawnedGoalTo.gd"
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||||
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@ -119,6 +124,7 @@ _global_script_class_icons={
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"PlayerMovement": "",
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"RNG": "",
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"RandomRotationOnReady": "",
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"RapidFire": "",
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||||
"SetSpawnedGoalTo": "",
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"SpawnEveryPeriod": "",
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"SpawnOnShoot": "",
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||||
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@ -129,7 +135,7 @@ _global_script_class_icons={
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[application]
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config/name="LD50"
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run/main_scene="res://src/levels/Game.tscn"
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run/main_scene="res://src/levels/MainMenu.tscn"
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[audio]
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||||
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@ -189,6 +195,7 @@ player_shoot={
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2d_physics/layer_2="Damageable"
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2d_physics/layer_3="Projectiles"
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2d_physics/layer_4="UI"
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2d_physics/layer_5="Pickups"
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[physics]
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@ -1,39 +0,0 @@
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extends Node
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export var bullet: PackedScene
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export var bullet_container_node_path: String
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onready var bullet_container_node: Node = get_node(bullet_container_node_path)
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onready var source: Node2D = get_parent()
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||||
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||||
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var _timer : Timer = null
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||||
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func _ready():
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_timer = Timer.new()
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add_child(_timer)
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_timer.set_wait_time(0.3)
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_timer.set_one_shot(true)
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_timer.start()
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func _process(_delta):
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print(_timer.get_time_left())
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if Input.is_action_just_pressed("player_shoot") and _timer.get_time_left()==0:
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shoot()
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#restart timer
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_timer.set_wait_time(0.3)
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_timer.set_one_shot(true)
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_timer.start()
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func shoot():
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var new_bullet = bullet.instance()
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new_bullet.set_position(source.global_position)
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bullet_container_node.add_child(new_bullet)
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var rotation = new_bullet.get_angle_to(source.get_global_mouse_position())
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new_bullet.set_rotation(rotation)
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new_bullet.get_node("Ownership").entity_owner = source
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new_bullet.add_collision_exception_with(source)
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@ -3,18 +3,17 @@ class_name AttractedToMovement
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signal moving_in_direction(direction)
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signal touching_goal
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signal goal_reached
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signal touching_goal(who)
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signal goal_reached(who)
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export var movement_per_second: float
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export var goal_path: NodePath
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onready var parent: KinematicBody2D = get_parent()
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onready var goal: PhysicsBody2D = get_node(goal_path) if goal_path else null
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var goal: Node2D = null
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var _goal_reached_triggered: bool = false
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||||
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||||
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@ -25,9 +24,9 @@ func move():
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for slide_no in parent.get_slide_count():
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var slide = parent.get_slide_collision(slide_no)
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if slide.collider == goal:
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emit_signal("touching_goal")
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emit_signal("touching_goal", self)
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if not _goal_reached_triggered:
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emit_signal("goal_reached")
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emit_signal("goal_reached", self)
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_goal_reached_triggered = true
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||||
|
||||
|
||||
|
|
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@ -2,6 +2,9 @@ extends Node
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|||
class_name PlayerMovement
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||||
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||||
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||||
signal moving_in_direction(direction)
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||||
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||||
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||||
export var movement_per_second: float
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||||
|
||||
|
||||
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@ -19,4 +22,5 @@ func _physics_process(_delta):
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if direction.length() > 1:
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direction.normalized()
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emit_signal("moving_in_direction", direction)
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var _motion: Vector2 = parent.move_and_slide(direction * movement_per_second, Vector2.ZERO)
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|
|
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@ -13,21 +13,15 @@ onready var rng = get_tree().root.get_node("Game/RNG").rng
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|||
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||||
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func teleport():
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var random = rng.randi_range(1, 4)
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var new_position
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if random == 1:
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# Left
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new_position = Vector2(0, rng.randf_range(0, bounds.y))
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elif random == 2:
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# Right
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new_position = Vector2(bounds.x, rng.randf_range(0, bounds.y))
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elif random == 3:
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# Top
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new_position = Vector2(rng.randf_range(0, bounds.x), 0)
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else:
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# Bottom
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new_position = Vector2(rng.randf_range(0, bounds.y), bounds.y)
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var new_position = Vector2(
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rng.randf_range(0, bounds.x),
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rng.randf_range(0, bounds.y)
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)
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parent.set_position(new_position)
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emit_signal("teleported", parent.position)
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func _handle_spawned(_node):
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teleport()
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@ -13,10 +13,25 @@ onready var rng = get_tree().root.get_node("Game/RNG").rng
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func teleport():
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var new_position = Vector2(
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rng.randf_range(0, bounds.x),
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rng.randf_range(0, bounds.y)
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)
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var random = rng.randi_range(1, 4)
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var new_position
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if random == 1:
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# Left
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new_position = Vector2(0, rng.randf_range(0, bounds.y))
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elif random == 2:
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# Right
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new_position = Vector2(bounds.x, rng.randf_range(0, bounds.y))
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elif random == 3:
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# Top
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new_position = Vector2(rng.randf_range(0, bounds.x), 0)
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else:
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# Bottom
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new_position = Vector2(rng.randf_range(0, bounds.x), bounds.y)
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parent.set_position(new_position)
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emit_signal("teleported", parent.position)
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func _handle_spawned(_node):
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teleport()
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@ -24,7 +24,7 @@ func select_drop() -> PackedScene:
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|||
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||||
var result = rng.randf_range(0.0, total_weights)
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for i in range(loot_types.len()):
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for i in range(len(loot_types)):
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var loot_type = loot_types[i]
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var loot_weight = loot_weights[i]
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result -= loot_weight
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|
|
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@ -8,6 +8,7 @@ signal shot(bullet)
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export var bullet: PackedScene
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||||
export var cooldown: float setget set_cooldown, get_cooldown
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export var rapid_fire: bool
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export var angle_offset: float
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||||
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||||
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||||
onready var parent: Node2D = get_parent()
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||||
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@ -25,7 +26,7 @@ func shoot(target):
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|||
var node = bullet.instance()
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||||
container.add_child(node)
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node.set_position(global_position)
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||||
node.set_rotation(node.get_angle_to(target))
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node.set_rotation(node.get_angle_to(target) + angle_offset)
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||||
node.get_node("Ownership").entity_owner = parent
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||||
node.add_collision_exception_with(parent)
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emit_signal("shot")
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|
|
13
src/behaviours/targeting/SetGoalReachedConsequences.gd
Normal file
13
src/behaviours/targeting/SetGoalReachedConsequences.gd
Normal file
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@ -0,0 +1,13 @@
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|||
extends Node
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||||
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||||
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||||
signal goal_reached(who)
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||||
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||||
func set_consequences(node):
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var movement = node.get_node("AttractedToMovement")
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movement.connect("goal_reached", self, "_on_goal_reached")
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||||
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||||
func _on_goal_reached(who):
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emit_signal("goal_reached", who)
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6
src/behaviours/targeting/SetGoalReachedConsequences.tscn
Normal file
6
src/behaviours/targeting/SetGoalReachedConsequences.tscn
Normal file
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@ -0,0 +1,6 @@
|
|||
[gd_scene load_steps=2 format=2]
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||||
|
||||
[ext_resource path="res://src/behaviours/targeting/SetGoalReachedConsequences.gd" type="Script" id=1]
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||||
|
||||
[node name="SetGoalReachedConsequences" type="Node"]
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||||
script = ExtResource( 1 )
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|
@ -3,8 +3,9 @@ class_name SetSpawnedGoalTo
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|||
|
||||
|
||||
export var goal_path: NodePath
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onready var goal = get_node(goal_path)
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||||
|
||||
|
||||
func set_goal(node):
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var movement = node.get_node("AttractedToMovement")
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||||
movement.goal = get_node(goal_path)
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movement.goal = goal
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||||
|
|
|
@ -12,10 +12,12 @@ export var lit_damage: int = 5
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|||
func _on_Flammable_caught_fire():
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||||
$Shape/Sprite.texture = lit_texture
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||||
$Damaging.damage = lit_damage
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||||
$Damaging.destroy_on_damage = false
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||||
$Light.visible = true
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||||
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||||
|
||||
func _on_Flammable_extinguished_fire():
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||||
$Shape/Sprite.texture = dim_texture
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||||
$Damaging.damage = dim_damage
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||||
$Damaging.destroy_on_damage = true
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||||
$Light.visible = false
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||||
|
|
|
@ -9,3 +9,5 @@
|
|||
alliance = -1
|
||||
|
||||
[node name="DropLoot" parent="." index="2" instance=ExtResource( 1 )]
|
||||
|
||||
[connection signal="dead" from="Damageable" to="DropLoot" method="create_drop"]
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||||
|
|
|
@ -1,13 +1,15 @@
|
|||
[gd_scene load_steps=11 format=2]
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||||
[gd_scene load_steps=13 format=2]
|
||||
|
||||
[ext_resource path="res://src/entities/enemies/EnemySnowmanLeft.png" type="Texture" id=1]
|
||||
[ext_resource path="res://src/behaviours/movement/ErraticMovement.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://src/pickups/BranchPickup.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://src/behaviours/movement/AttractedToMovement.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://src/entities/enemies/AbstractEnemy.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://src/pickups/RapidFirePickup.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://src/entities/enemies/EnemySnowmanBack.png" type="Texture" id=6]
|
||||
[ext_resource path="res://src/entities/enemies/EnemySnowmanFront.png" type="Texture" id=7]
|
||||
[ext_resource path="res://src/entities/enemies/EnemySnowmanRight.png" type="Texture" id=8]
|
||||
[ext_resource path="res://src/behaviours/graphics/FourSidedSprite.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://src/sounds/Death.mp3" type="AudioStream" id=10]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
radius = 9.0
|
||||
|
@ -45,8 +47,15 @@ shape = SubResource( 1 )
|
|||
frames = SubResource( 2 )
|
||||
animation = "down"
|
||||
|
||||
[node name="ErraticMovement" parent="." index="4" instance=ExtResource( 2 )]
|
||||
[node name="DropLoot" parent="." index="3"]
|
||||
loot_types = [ null, ExtResource( 2 ), ExtResource( 5 ) ]
|
||||
loot_weights = [ 1.0, 1.0, 0.1 ]
|
||||
|
||||
[node name="AttractedToMovement" parent="." index="5" instance=ExtResource( 3 )]
|
||||
[node name="AttractedToMovement" parent="." index="4" instance=ExtResource( 3 )]
|
||||
|
||||
[node name="MeltSound" parent="." index="5"]
|
||||
stream = ExtResource( 10 )
|
||||
|
||||
[connection signal="dead" from="Damageable" to="DropLoot" method="create_drop"]
|
||||
[connection signal="dead" from="Damageable" to="MeltSound" method="_on_Damageable_dead"]
|
||||
[connection signal="moving_in_direction" from="AttractedToMovement" to="Shape/FourSidedSprite" method="turn"]
|
||||
|
|
BIN
src/entities/fire/Fire-v1-f0000.png
(Stored with Git LFS)
BIN
src/entities/fire/Fire-v1-f0000.png
(Stored with Git LFS)
Binary file not shown.
BIN
src/entities/fire/Fire-v1-f0002.png
(Stored with Git LFS)
BIN
src/entities/fire/Fire-v1-f0002.png
(Stored with Git LFS)
Binary file not shown.
BIN
src/entities/fire/Fire-v1-f0004.png
(Stored with Git LFS)
BIN
src/entities/fire/Fire-v1-f0004.png
(Stored with Git LFS)
Binary file not shown.
BIN
src/entities/fire/Fire-v1-f0006.png
(Stored with Git LFS)
BIN
src/entities/fire/Fire-v1-f0006.png
(Stored with Git LFS)
Binary file not shown.
BIN
src/entities/fire/Fire-v1-f0008.png
(Stored with Git LFS)
BIN
src/entities/fire/Fire-v1-f0008.png
(Stored with Git LFS)
Binary file not shown.
BIN
src/entities/fire/Fire-v1-f0010.png
(Stored with Git LFS)
BIN
src/entities/fire/Fire-v1-f0010.png
(Stored with Git LFS)
Binary file not shown.
|
@ -5,6 +5,8 @@ export var intensity: float = 1.0 setget set_intensity
|
|||
export var change_per_second: float = - 1.0 / 60.0
|
||||
export var min_intensity: float = 0
|
||||
export var max_intensity: float = INF
|
||||
export var enemy_touch_penalty = 0.1
|
||||
|
||||
|
||||
signal intensity_changed(value)
|
||||
signal intensity_at_max
|
||||
|
@ -47,3 +49,9 @@ func _on_Flame_body_entered(body: PhysicsBody2D):
|
|||
var flammable = body.get_node("Flammable")
|
||||
if flammable != null:
|
||||
flammable.catch_fire()
|
||||
|
||||
|
||||
func _on_Enemy_goal_reached(who):
|
||||
intensity -= enemy_touch_penalty
|
||||
# Melt
|
||||
who.queue_free()
|
||||
|
|
35
src/entities/players/CharacterFront.png.import
Normal file
35
src/entities/players/CharacterFront.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/CharacterFront.png-845655f7c30d9b4c6e480912b353d1f6.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/entities/players/CharacterFront.png"
|
||||
dest_files=[ "res://.import/CharacterFront.png-845655f7c30d9b4c6e480912b353d1f6.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
35
src/entities/players/CharacterFrontLeft.png.import
Normal file
35
src/entities/players/CharacterFrontLeft.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/CharacterFrontLeft.png-114f9621beadf66601a533677fac5ae7.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/entities/players/CharacterFrontLeft.png"
|
||||
dest_files=[ "res://.import/CharacterFrontLeft.png-114f9621beadf66601a533677fac5ae7.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
|
@ -1,25 +1,55 @@
|
|||
[gd_scene load_steps=6 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://src/entities/players/AbstractPlayer.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://src/mechanics/White.png" type="Texture" id=2]
|
||||
[ext_resource path="res://src/entities/bullets/ArrowAlternative.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://src/behaviours/spawning/SpawnOnShoot.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://src/entities/players/CharacterFrontLeft.png" type="Texture" id=5]
|
||||
[ext_resource path="res://src/entities/players/CharacterFront.png" type="Texture" id=6]
|
||||
[ext_resource path="res://src/behaviours/graphics/FourSidedSprite.gd" type="Script" id=7]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 16, 16 )
|
||||
[sub_resource type="CapsuleShape2D" id=3]
|
||||
radius = 9.0
|
||||
height = 14.0
|
||||
|
||||
[sub_resource type="SpriteFrames" id=2]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 5 ) ],
|
||||
"loop": true,
|
||||
"name": "left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "right",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 5 ) ],
|
||||
"loop": true,
|
||||
"name": "up",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "down",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[node name="PhaseOnePlayer" instance=ExtResource( 1 )]
|
||||
collision_layer = 19
|
||||
|
||||
[node name="Shape" type="CollisionShape2D" parent="." index="0"]
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource( 3 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Shape" index="0"]
|
||||
texture = ExtResource( 2 )
|
||||
[node name="FourSidedSprite" type="AnimatedSprite" parent="Shape" index="0"]
|
||||
frames = SubResource( 2 )
|
||||
animation = "left"
|
||||
script = ExtResource( 7 )
|
||||
|
||||
[node name="Listener" type="Listener2D" parent="." index="1"]
|
||||
current = true
|
||||
|
||||
[node name="SpawnOnShoot" parent="." index="2" instance=ExtResource( 4 )]
|
||||
bullet = ExtResource( 3 )
|
||||
cooldown = 0.1
|
||||
rapid_fire = true
|
||||
cooldown = 0.2
|
||||
|
||||
[connection signal="moving_in_direction" from="PlayerMovement" to="Shape/FourSidedSprite" method="turn"]
|
||||
|
|
|
@ -12,3 +12,7 @@ func set_survival_seconds(value):
|
|||
|
||||
func _process(delta):
|
||||
set_survival_seconds(survival_seconds + delta)
|
||||
|
||||
|
||||
func _on_Fire_intensity_reached_min():
|
||||
print("Game over!")
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -1,16 +1,11 @@
|
|||
extends Node2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
func _ready():
|
||||
for child in get_children():
|
||||
if child.name == "Play":
|
||||
get_node(child.name).connect("pressed", self, "change_scn")
|
||||
|
||||
func change_scn():
|
||||
get_tree().change_scene("res://src/levels/Game.tscn")
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
|
|
|
@ -1,11 +1,36 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://src/levels/MainMenu.gd" type="Script" id=1]
|
||||
[ext_resource path="res://src/ui/Title.png" type="Texture" id=2]
|
||||
[ext_resource path="res://src/ui/PlayButton.png" type="Texture" id=3]
|
||||
[ext_resource path="res://src/ui/fonts/SourceSerifPro-Light.ttf" type="DynamicFontData" id=4]
|
||||
[ext_resource path="res://src/entities/fire/Fire.tscn" type="PackedScene" id=5]
|
||||
|
||||
[sub_resource type="DynamicFont" id=1]
|
||||
size = 70
|
||||
font_data = ExtResource( 4 )
|
||||
|
||||
[node name="MainMenu" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 14.0
|
||||
text = "Hello world!"
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 720.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Panel"]
|
||||
position = Vector2( 640.881, 360.696 )
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="Fire" parent="Panel" instance=ExtResource( 5 )]
|
||||
position = Vector2( 421, 365 )
|
||||
scale = Vector2( 4, 4 )
|
||||
|
||||
[node name="Play" type="Button" parent="."]
|
||||
margin_left = 944.0
|
||||
margin_top = 489.0
|
||||
margin_right = 1210.0
|
||||
margin_bottom = 615.0
|
||||
custom_fonts/font = SubResource( 1 )
|
||||
text = "Play"
|
||||
icon = ExtResource( 3 )
|
||||
flat = true
|
||||
|
|
|
@ -7,6 +7,7 @@ export var bell_min: float = 0.20
|
|||
export var bell_max: float = 0.60
|
||||
export var drum_min: float = 0.40
|
||||
export var drum_max: float = 0.80
|
||||
export var muted: bool setget set_mute, get_mute
|
||||
|
||||
|
||||
func _on_Fire_intensity_changed(value):
|
||||
|
@ -14,7 +15,20 @@ func _on_Fire_intensity_changed(value):
|
|||
$Choir.bus = "Master" if $Choir.volume_db > -60 else "Mute"
|
||||
|
||||
$Bell.volume_db = (smoothstep(bell_min, bell_max, value) - 1) * 60
|
||||
$Bell.bus = "Master" if $Choir.volume_db > -60 else "Mute"
|
||||
$Bell.bus = "Master" if $Bell.volume_db > -60 else "Mute"
|
||||
|
||||
$Drum.volume_db = (smoothstep(drum_min, drum_max, value) - 1) * 60
|
||||
$Drum.bus = "Master" if $Choir.volume_db > -60 else "Mute"
|
||||
$Drum.bus = "Master" if $Drum.volume_db > -60 else "Mute"
|
||||
|
||||
|
||||
func set_mute(value):
|
||||
var index = AudioServer.get_bus_index("Master")
|
||||
AudioServer.set_bus_mute(index, value)
|
||||
|
||||
func get_mute():
|
||||
var index = AudioServer.get_bus_index("Master")
|
||||
return AudioServer.is_bus_mute(index)
|
||||
|
||||
|
||||
func _on_MuteButton_pressed():
|
||||
set_mute(not get_mute())
|
||||
|
|
|
@ -20,7 +20,7 @@ compress/hdr_mode=0
|
|||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
|
|
35
src/mechanics/EnemySpiderSanta.png.import
Normal file
35
src/mechanics/EnemySpiderSanta.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/EnemySpiderSanta.png-eac0456ac0f4bbe49e411b81e6d559f8.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/mechanics/EnemySpiderSanta.png"
|
||||
dest_files=[ "res://.import/EnemySpiderSanta.png-eac0456ac0f4bbe49e411b81e6d559f8.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
|
@ -7,4 +7,5 @@
|
|||
|
||||
[node name="TeleportToScreenEdge" parent="." index="1" instance=ExtResource( 2 )]
|
||||
|
||||
[connection signal="spawned" from="." to="TeleportToScreenEdge" method="_handle_spawned"]
|
||||
[connection signal="timeout" from="Period" to="TeleportToScreenEdge" method="teleport"]
|
||||
|
|
35
src/mechanics/Snowflake.png.import
Normal file
35
src/mechanics/Snowflake.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Snowflake.png-e248e372833c2aa730b5b6d333276836.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/mechanics/Snowflake.png"
|
||||
dest_files=[ "res://.import/Snowflake.png-e248e372833c2aa730b5b6d333276836.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
src/music/BossDrum.mp3
(Stored with Git LFS)
Normal file
BIN
src/music/BossDrum.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
15
src/music/BossDrum.mp3.import
Normal file
15
src/music/BossDrum.mp3.import
Normal file
|
@ -0,0 +1,15 @@
|
|||
[remap]
|
||||
|
||||
importer="mp3"
|
||||
type="AudioStreamMP3"
|
||||
path="res://.import/BossDrum.mp3-2bfdfe7d88295d55ceececa4a0192925.mp3str"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/music/BossDrum.mp3"
|
||||
dest_files=[ "res://.import/BossDrum.mp3-2bfdfe7d88295d55ceececa4a0192925.mp3str" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
BIN
src/music/BossGuitar.mp3
(Stored with Git LFS)
Normal file
BIN
src/music/BossGuitar.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
15
src/music/BossGuitar.mp3.import
Normal file
15
src/music/BossGuitar.mp3.import
Normal file
|
@ -0,0 +1,15 @@
|
|||
[remap]
|
||||
|
||||
importer="mp3"
|
||||
type="AudioStreamMP3"
|
||||
path="res://.import/BossGuitar.mp3-e2de794fd4225b0cdd668c1932985776.mp3str"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/music/BossGuitar.mp3"
|
||||
dest_files=[ "res://.import/BossGuitar.mp3-e2de794fd4225b0cdd668c1932985776.mp3str" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
16
src/pickups/BranchPickup.tscn
Normal file
16
src/pickups/BranchPickup.tscn
Normal file
|
@ -0,0 +1,16 @@
|
|||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://src/pickups/effects/ChangeFireIntensity.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://src/pickups/Pickup.tscn" type="PackedScene" id=2]
|
||||
|
||||
[node name="BranchPickup" instance=ExtResource( 2 )]
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
duration_seconds = 0.4
|
||||
despawn_seconds = 15.0
|
||||
|
||||
[node name="Despawn" parent="." index="2"]
|
||||
autostart = true
|
||||
|
||||
[node name="ChangeFireIntensity" parent="." index="3" instance=ExtResource( 1 )]
|
||||
|
||||
[connection signal="picked_up" from="." to="ChangeFireIntensity" method="_on_picked_up"]
|
|
@ -1,9 +1,8 @@
|
|||
extends Area2D
|
||||
|
||||
|
||||
export var sprite: Texture = preload("res://src/mechanics/White.png") setget set_sprite, get_sprite
|
||||
export var duration_seconds: float = 1.0 setget set_duration, get_duration
|
||||
export var despawn_seconds: float = INF setget set_despawn, get_despawn
|
||||
export var duration_seconds: float setget set_duration, get_duration
|
||||
export var despawn_seconds: float setget set_despawn, get_despawn
|
||||
|
||||
signal picked_up
|
||||
signal expired
|
||||
|
@ -11,20 +10,13 @@ signal despawned
|
|||
|
||||
|
||||
func _ready():
|
||||
set_sprite(sprite)
|
||||
set_duration(duration_seconds)
|
||||
set_despawn(despawn_seconds)
|
||||
|
||||
|
||||
func set_sprite(value):
|
||||
$Shape/Sprite.texture = value
|
||||
|
||||
func get_sprite():
|
||||
return $Shape/Sprite.texture
|
||||
|
||||
|
||||
func set_duration(value):
|
||||
$Duration.wait_time = value
|
||||
if value > 0:
|
||||
$Duration.wait_time = value
|
||||
|
||||
func get_duration():
|
||||
return $Duration.wait_time
|
||||
|
@ -35,8 +27,8 @@ func _on_Duration_timeout():
|
|||
|
||||
|
||||
func set_despawn(value):
|
||||
$Despawn.wait_time = value
|
||||
$Despawn.start()
|
||||
if value > 0:
|
||||
$Despawn.wait_time = value
|
||||
|
||||
func get_despawn():
|
||||
return $Despawn.wait_time
|
||||
|
|
|
@ -1,13 +1,15 @@
|
|||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://src/entities/behaviours/SpriteRandomRotation.gd" type="Script" id=1]
|
||||
[ext_resource path="res://src/behaviours/graphics/RandomRotationOnReady.gd" type="Script" id=1]
|
||||
[ext_resource path="res://src/pickups/Branch1.png" type="Texture" id=2]
|
||||
[ext_resource path="res://src/entities/Pickup.gd" type="Script" id=3]
|
||||
[ext_resource path="res://src/pickups/Pickup.gd" type="Script" id=3]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 16, 16 )
|
||||
|
||||
[node name="Pickup" type="Area2D"]
|
||||
collision_layer = 16
|
||||
collision_mask = 16
|
||||
input_pickable = false
|
||||
script = ExtResource( 3 )
|
||||
|
||||
|
|
18
src/pickups/RapidFirePickup.tscn
Normal file
18
src/pickups/RapidFirePickup.tscn
Normal file
|
@ -0,0 +1,18 @@
|
|||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://src/pickups/effects/RapidFire.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://src/pickups/WeaponCrossbow.png" type="Texture" id=2]
|
||||
[ext_resource path="res://src/pickups/Pickup.tscn" type="PackedScene" id=3]
|
||||
|
||||
[node name="RapidFirePickup" instance=ExtResource( 3 )]
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
duration_seconds = inf
|
||||
|
||||
[node name="Sprite" parent="Shape" index="0"]
|
||||
scale = Vector2( 2, 2 )
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="RapidFire" parent="." index="3" instance=ExtResource( 1 )]
|
||||
new_cooldown = 0.1
|
||||
|
||||
[connection signal="picked_up" from="." to="RapidFire" method="_on_picked_up"]
|
|
@ -2,15 +2,15 @@
|
|||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/WeaponCrossbow.png-0a9cc264e092ccff57799323e11448eb.stex"
|
||||
path="res://.import/WeaponCrossbow.png-e19361cc3a5a60e770b810055c1aa183.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/mechanics/WeaponCrossbow.png"
|
||||
dest_files=[ "res://.import/WeaponCrossbow.png-0a9cc264e092ccff57799323e11448eb.stex" ]
|
||||
source_file="res://src/pickups/WeaponCrossbow.png"
|
||||
dest_files=[ "res://.import/WeaponCrossbow.png-e19361cc3a5a60e770b810055c1aa183.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
|
@ -20,7 +20,7 @@ compress/hdr_mode=0
|
|||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
|
@ -1,19 +1,13 @@
|
|||
extends Node
|
||||
|
||||
|
||||
export var target_path: NodePath = NodePath("../../Fire")
|
||||
export var amount_per_second: float = 0.2
|
||||
onready var target = get_node(target_path)
|
||||
onready var target = get_tree().root.find_node("Fire", true, false)
|
||||
onready var pickup: Area2D = get_parent()
|
||||
|
||||
var active = false
|
||||
|
||||
|
||||
func _ready():
|
||||
# warning-ignore: RETURN_VALUE_DISCARDED
|
||||
pickup.connect("picked_up", self, "_on_picked_up")
|
||||
|
||||
|
||||
func _on_picked_up():
|
||||
active = true
|
||||
|
||||
|
|
15
src/pickups/effects/RapidFire.gd
Normal file
15
src/pickups/effects/RapidFire.gd
Normal file
|
@ -0,0 +1,15 @@
|
|||
extends Node
|
||||
class_name RapidFire
|
||||
|
||||
|
||||
export var new_cooldown: float
|
||||
|
||||
onready var target = get_tree().root.find_node("PhaseOnePlayer", true, false)
|
||||
onready var pickup: Area2D = get_parent()
|
||||
|
||||
|
||||
func _on_picked_up():
|
||||
var shoot = target.get_node("SpawnOnShoot")
|
||||
shoot.cooldown = new_cooldown
|
||||
shoot.rapid_fire = true
|
||||
|
6
src/pickups/effects/RapidFire.tscn
Normal file
6
src/pickups/effects/RapidFire.tscn
Normal file
|
@ -0,0 +1,6 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://src/pickups/effects/RapidFire.gd" type="Script" id=1]
|
||||
|
||||
[node name="RapidFire" type="Node"]
|
||||
script = ExtResource( 1 )
|
15
src/ui/CrossbowBar.gd
Normal file
15
src/ui/CrossbowBar.gd
Normal file
|
@ -0,0 +1,15 @@
|
|||
extends Node2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func _on_picked_up():
|
||||
print ("a")
|
23
src/ui/CrossbowBar.tscn
Normal file
23
src/ui/CrossbowBar.tscn
Normal file
|
@ -0,0 +1,23 @@
|
|||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://src/ui/LifeBarBg.png" type="Texture" id=1]
|
||||
[ext_resource path="res://src/pickups/WeaponCrossbow.png" type="Texture" id=2]
|
||||
[ext_resource path="res://src/ui/LifeBarFg.png" type="Texture" id=3]
|
||||
[ext_resource path="res://src/ui/CrossbowBar.gd" type="Script" id=4]
|
||||
|
||||
[node name="CrossbowBar" type="Node"]
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
scale = Vector2( 3, 3 )
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="TextureProgress" type="TextureProgress" parent="."]
|
||||
margin_left = 28.0
|
||||
margin_top = -24.0
|
||||
margin_right = 318.0
|
||||
margin_bottom = 25.0
|
||||
value = 100.0
|
||||
texture_under = ExtResource( 1 )
|
||||
texture_progress = ExtResource( 3 )
|
||||
texture_progress_offset = Vector2( 2, 0 )
|
BIN
src/ui/LifeBarBg.png
(Stored with Git LFS)
Normal file
BIN
src/ui/LifeBarBg.png
(Stored with Git LFS)
Normal file
Binary file not shown.
35
src/ui/LifeBarBg.png.import
Normal file
35
src/ui/LifeBarBg.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LifeBarBg.png-99f7fc4234c2ec6ac697cc824f58880b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/ui/LifeBarBg.png"
|
||||
dest_files=[ "res://.import/LifeBarBg.png-99f7fc4234c2ec6ac697cc824f58880b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
src/ui/LifeBarFg.png
(Stored with Git LFS)
Normal file
BIN
src/ui/LifeBarFg.png
(Stored with Git LFS)
Normal file
Binary file not shown.
35
src/ui/LifeBarFg.png.import
Normal file
35
src/ui/LifeBarFg.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LifeBarFg.png-0d39793826fe9b1367d14793755cf28a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/ui/LifeBarFg.png"
|
||||
dest_files=[ "res://.import/LifeBarFg.png-0d39793826fe9b1367d14793755cf28a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
src/ui/Music_off.png
(Stored with Git LFS)
Normal file
BIN
src/ui/Music_off.png
(Stored with Git LFS)
Normal file
Binary file not shown.
35
src/ui/Music_off.png.import
Normal file
35
src/ui/Music_off.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Music_off.png-27b13d35b03a178cf5a3bbf66101607e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/ui/Music_off.png"
|
||||
dest_files=[ "res://.import/Music_off.png-27b13d35b03a178cf5a3bbf66101607e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
src/ui/Music_on.png
(Stored with Git LFS)
Normal file
BIN
src/ui/Music_on.png
(Stored with Git LFS)
Normal file
Binary file not shown.
35
src/ui/Music_on.png.import
Normal file
35
src/ui/Music_on.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Music_on.png-a4e74b2de0c60b71ef58425ddb79e339.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/ui/Music_on.png"
|
||||
dest_files=[ "res://.import/Music_on.png-a4e74b2de0c60b71ef58425ddb79e339.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
src/ui/PlayButton.png
(Stored with Git LFS)
Normal file
BIN
src/ui/PlayButton.png
(Stored with Git LFS)
Normal file
Binary file not shown.
35
src/ui/PlayButton.png.import
Normal file
35
src/ui/PlayButton.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/PlayButton.png-bbb75720f98ee0da7cc56e3bae2f00bf.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/ui/PlayButton.png"
|
||||
dest_files=[ "res://.import/PlayButton.png-bbb75720f98ee0da7cc56e3bae2f00bf.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
src/ui/Title.png
(Stored with Git LFS)
Normal file
BIN
src/ui/Title.png
(Stored with Git LFS)
Normal file
Binary file not shown.
35
src/ui/Title.png.import
Normal file
35
src/ui/Title.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Title.png-eddaf0247c16f2cd01805f96e728b10b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/ui/Title.png"
|
||||
dest_files=[ "res://.import/Title.png-eddaf0247c16f2cd01805f96e728b10b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
src/ui/UIBar.png
(Stored with Git LFS)
Normal file
BIN
src/ui/UIBar.png
(Stored with Git LFS)
Normal file
Binary file not shown.
35
src/ui/UIBar.png.import
Normal file
35
src/ui/UIBar.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/UIBar.png-1a0464279903795260a97a88d660c35b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/ui/UIBar.png"
|
||||
dest_files=[ "res://.import/UIBar.png-1a0464279903795260a97a88d660c35b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
Loading…
Reference in a new issue