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https://github.com/RYGhub/the-cold-night.git
synced 2024-11-21 12:14:18 +00:00
💥 Connect health bar and stuff
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parent
3a42e6d496
commit
a744d6f8a2
4 changed files with 63 additions and 98 deletions
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@ -26,7 +26,12 @@ func _on_MainMenu_Play_pressed():
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$PhaseOne/Entities/Fire/Firepit/Damageable.connect("health_reached_min", self, "_on_Fire_died")
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# warning-ignore: RETURN_VALUE_DISCARDED
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$UserInterface/TheDarkNightUI/MuteButton.connect("toggled", $Music, "_on_MuteButton_toggled")
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# warning-ignore: RETURN_VALUE_DISCARDED
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$PhaseOne/Entities/PhaseOnePlayer/Damageable.connect("health_changed", $UserInterface/TheDarkNightUI/HealthBar, "_on_PhaseOnePlayer_health_changed")
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func _on_Fire_died(_origin, _value):
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print("Should move to the second phase...")
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func _on_Player_died(_origin, _value):
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print("Should display a bad end...")
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@ -1,6 +1,5 @@
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[gd_scene load_steps=16 format=2]
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[gd_scene load_steps=15 format=2]
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[ext_resource path="res://src/pickups/BranchPickup.tscn" type="PackedScene" id=1]
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[ext_resource path="res://src/mechanics/GrassDirtTileset.png" type="Texture" id=2]
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[ext_resource path="res://src/entities/fire/Fire.tscn" type="PackedScene" id=3]
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[ext_resource path="res://src/behaviours/spawning/SpawnEveryPeriod.tscn" type="PackedScene" id=4]
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@ -86,6 +85,9 @@ position = Vector2( 640, 319 )
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spawning = ExtResource( 5 )
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container_name = "Enemies"
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[node name="Period" parent="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod" index="0"]
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wait_time = 2.0
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[node name="DecreaseEvery" parent="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod/Period" index="0" instance=ExtResource( 8 )]
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multiplier = 0.5
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@ -95,6 +97,42 @@ goal_path = NodePath("../../../../../Fire")
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[node name="TeleportToScreenEdge" parent="Entities/Containers/Enemies/TowardsFireSpawner" instance=ExtResource( 6 )]
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bounds = Vector2( 1280, 640 )
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[node name="TowardsFireSpawner2" type="Node2D" parent="Entities/Containers/Enemies"]
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[node name="SpawnEveryPeriod" parent="Entities/Containers/Enemies/TowardsFireSpawner2" instance=ExtResource( 4 )]
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spawning = ExtResource( 5 )
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container_name = "Enemies"
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[node name="Period" parent="Entities/Containers/Enemies/TowardsFireSpawner2/SpawnEveryPeriod" index="0"]
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wait_time = 2.0
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[node name="DecreaseEvery" parent="Entities/Containers/Enemies/TowardsFireSpawner2/SpawnEveryPeriod/Period" index="0" instance=ExtResource( 8 )]
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multiplier = 0.5
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[node name="SetSpawnedGoalTo" parent="Entities/Containers/Enemies/TowardsFireSpawner2/SpawnEveryPeriod" instance=ExtResource( 11 )]
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goal_path = NodePath("../../../../../Fire")
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[node name="TeleportToScreenEdge" parent="Entities/Containers/Enemies/TowardsFireSpawner2" instance=ExtResource( 6 )]
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bounds = Vector2( 1280, 640 )
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[node name="TowardsFireSpawner3" type="Node2D" parent="Entities/Containers/Enemies"]
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[node name="SpawnEveryPeriod" parent="Entities/Containers/Enemies/TowardsFireSpawner3" instance=ExtResource( 4 )]
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spawning = ExtResource( 5 )
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container_name = "Enemies"
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[node name="Period" parent="Entities/Containers/Enemies/TowardsFireSpawner3/SpawnEveryPeriod" index="0"]
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wait_time = 2.0
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[node name="DecreaseEvery" parent="Entities/Containers/Enemies/TowardsFireSpawner3/SpawnEveryPeriod/Period" index="0" instance=ExtResource( 8 )]
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multiplier = 0.5
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[node name="SetSpawnedGoalTo" parent="Entities/Containers/Enemies/TowardsFireSpawner3/SpawnEveryPeriod" instance=ExtResource( 11 )]
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goal_path = NodePath("../../../../../Fire")
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[node name="TeleportToScreenEdge" parent="Entities/Containers/Enemies/TowardsFireSpawner3" instance=ExtResource( 6 )]
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bounds = Vector2( 1280, 640 )
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[node name="TowardsPlayerSpawner" type="Node2D" parent="Entities/Containers/Enemies"]
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position = Vector2( 1280, 640 )
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@ -102,9 +140,6 @@ position = Vector2( 1280, 640 )
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spawning = ExtResource( 5 )
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container_name = "Enemies"
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[node name="Period" parent="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod" index="0"]
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wait_time = 1.5
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[node name="DecreaseEvery" parent="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod/Period" index="0" instance=ExtResource( 8 )]
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multiplier = 0.5
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@ -116,100 +151,16 @@ bounds = Vector2( 1280, 640 )
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[node name="Pickups" type="Node" parent="Entities/Containers"]
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[node name="BranchPickup" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 593, 376 )
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[node name="BranchPickup2" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 681, 368 )
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[node name="BranchPickup6" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 721, 341 )
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[node name="BranchPickup7" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 712, 371 )
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[node name="BranchPickup8" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 703, 290 )
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[node name="BranchPickup9" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 702, 319 )
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[node name="BranchPickup10" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 702, 319 )
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[node name="BranchPickup11" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 745, 302 )
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[node name="BranchPickup12" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 704, 262 )
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[node name="BranchPickup13" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 660, 251 )
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[node name="BranchPickup14" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 688, 230 )
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[node name="BranchPickup15" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 627, 211 )
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[node name="BranchPickup16" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 627, 232 )
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[node name="BranchPickup20" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 559, 283 )
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[node name="BranchPickup21" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 554, 316 )
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[node name="BranchPickup22" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 577, 352 )
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[node name="BranchPickup23" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 557, 374 )
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[node name="BranchPickup24" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 614, 363 )
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[node name="BranchPickup25" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 649, 373 )
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[node name="BranchPickup26" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 671, 397 )
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[node name="BranchPickup27" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 608, 410 )
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[node name="BranchPickup28" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 713, 397 )
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[node name="BranchPickup29" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 750, 364 )
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[node name="BranchPickup30" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 738, 275 )
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[node name="BranchPickup17" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 582, 239 )
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[node name="BranchPickup18" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 582, 239 )
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[node name="BranchPickup19" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 588, 316 )
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[node name="BranchPickup3" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 641, 398 )
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[node name="BranchPickup4" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 354, 309 )
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[node name="BranchPickup5" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 642, 104 )
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod/SetSpawnedGoalTo" method="_on_SpawnEveryPeriod_spawned"]
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner/TeleportToScreenEdge" method="_on_SpawnEveryPeriod_spawned"]
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner2/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner2/SpawnEveryPeriod/SetSpawnedGoalTo" method="_on_SpawnEveryPeriod_spawned"]
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner2/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner2/TeleportToScreenEdge" method="_on_SpawnEveryPeriod_spawned"]
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner3/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner3/SpawnEveryPeriod/SetSpawnedGoalTo" method="_on_SpawnEveryPeriod_spawned"]
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner3/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner3/TeleportToScreenEdge" method="_on_SpawnEveryPeriod_spawned"]
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod/SetSpawnedGoalTo" method="_on_SpawnEveryPeriod_spawned"]
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[connection signal="spawned" from="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsPlayerSpawner/TeleportToScreenEdge" method="_on_SpawnEveryPeriod_spawned"]
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[editable path="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod"]
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[editable path="Entities/Containers/Enemies/TowardsFireSpawner2/SpawnEveryPeriod"]
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[editable path="Entities/Containers/Enemies/TowardsFireSpawner3/SpawnEveryPeriod"]
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[editable path="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod"]
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7
src/levels/ui/HealthBar.gd
Normal file
7
src/levels/ui/HealthBar.gd
Normal file
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@ -0,0 +1,7 @@
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extends TextureProgress
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func _on_PhaseOnePlayer_health_changed(origin, _value):
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max_value = origin.max_health
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min_value = origin.min_health
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value = origin.health
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://src/levels/ui/MusicOn.png" type="Texture" id=1]
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[ext_resource path="res://src/levels/ui/UIBar.png" type="Texture" id=2]
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@ -8,6 +8,7 @@
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[ext_resource path="res://src/levels/ui/fonts/SourceSerifPro-Regular.ttf" type="DynamicFontData" id=6]
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[ext_resource path="res://src/levels/ui/MuteButton.gd" type="Script" id=7]
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[ext_resource path="res://src/levels/ui/MusicOff.png" type="Texture" id=8]
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[ext_resource path="res://src/levels/ui/HealthBar.gd" type="Script" id=9]
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[sub_resource type="DynamicFont" id=3]
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size = 22
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@ -46,15 +47,16 @@ align = 2
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valign = 1
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script = ExtResource( 4 )
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[node name="TextureProgress" type="TextureProgress" parent="TheDarkNightUI"]
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[node name="HealthBar" type="TextureProgress" parent="TheDarkNightUI"]
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margin_left = 15.0
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margin_top = 15.0
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margin_right = 365.0
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margin_bottom = 65.0
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value = 50.0
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value = 100.0
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texture_under = ExtResource( 5 )
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texture_progress = ExtResource( 3 )
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texture_progress_offset = Vector2( 10, 5 )
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script = ExtResource( 9 )
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[node name="MuteButton" type="Button" parent="TheDarkNightUI"]
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anchor_left = 1.0
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