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🔧 Move Bullet
to the Projectiles layer (2)
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@ -6,6 +6,7 @@
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[sub_resource type="RectangleShape2D" id=1]
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[node name="Bullet" type="KinematicBody2D"]
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collision_layer = 2
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[node name="BulletMovement" type="Node" parent="."]
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script = ExtResource( 2 )
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