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🧹 Remove intensity prints
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@ -16,7 +16,6 @@ signal intensity_reached_max
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func set_intensity(value):
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func set_intensity(value):
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intensity = clamp(value, min_intensity, max_intensity)
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intensity = clamp(value, min_intensity, max_intensity)
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print(intensity)
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# Update everything that needs to be updated when the intensity changes
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# Update everything that needs to be updated when the intensity changes
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$Light.texture_scale = value
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$Light.texture_scale = value
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# Trigger signals
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# Trigger signals
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