mirror of
https://github.com/RYGhub/the-cold-night.git
synced 2024-11-28 23:44:18 +00:00
87 lines
2.5 KiB
Markdown
87 lines
2.5 KiB
Markdown
# _untitled project_
|
|
|
|
_unknown tagline_
|
|
|
|
## Ludum Dare 50: _category_ entry
|
|
|
|
[![Overall: TBD](https://img.shields.io/badge/overall-TBD-lightgrey)
|
|
![Fun: TBD](https://img.shields.io/badge/fun-TBD-lightgrey)
|
|
![Innovation: TBD](https://img.shields.io/badge/innovation-TBD-lightgrey)
|
|
![Theme: TBD](https://img.shields.io/badge/theme-TBD-lightgrey)
|
|
![Graphics: TBD](https://img.shields.io/badge/graphics-TBD-lightgrey)
|
|
![Audio: TBD](https://img.shields.io/badge/audio-TBD-lightgrey)
|
|
![Humor: TBD](https://img.shields.io/badge/humor-TBD-lightgrey)
|
|
![Mood: TBD](https://img.shields.io/badge/mood-TBD-lightgrey)](YOUR-GAME-URL-HERE)
|
|
|
|
## Credits
|
|
|
|
### Game
|
|
|
|
- Your name goes here!
|
|
|
|
### Tools
|
|
|
|
- [Godot Engine `3.4.4`](https://godotengine.org/)
|
|
- [Visual Studio Code](https://code.visualstudio.com/)
|
|
- [`geequlim.godot-tools` extension](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-tools)
|
|
- [`ms-vsliveshare.vsliveshare` extension](https://marketplace.visualstudio.com/items?itemName=ms-vsliveshare.vsliveshare)
|
|
- [`Steffo99/template-godot-ld50` template](https://github.com/Steffo99/template-godot-ld50)
|
|
- [Git](https://git-scm.com/)
|
|
- [Git Large File Storage extension](https://git-lfs.github.com/)
|
|
- [GitHub](https://github.com/)
|
|
- [GitHub Actions](https://github.com/features/actions)
|
|
- [`Steffo99/actions-semver` action](https://github.com/Steffo99/actions-semver)
|
|
- [`abarichello/godot-ci` action](https://github.com/marketplace/actions/godot-ci)
|
|
|
|
## Development
|
|
|
|
### Large file storage
|
|
|
|
This repository is configured with the [Git Large File Storage extension](https://git-lfs.github.com/).
|
|
|
|
#### Cloning
|
|
|
|
To clone this repository with all LFS files:
|
|
|
|
1. Ensure Git LFS is installed on your system
|
|
|
|
1. Clone the repository normally
|
|
|
|
1. Run:
|
|
```console
|
|
$ git lfs pull
|
|
```
|
|
|
|
#### Committing
|
|
|
|
Before you commit a large binary file (such as an image, or an audio file):
|
|
|
|
1. Ensure the Git LFS hooks are installed:
|
|
```console
|
|
$ git lfs install
|
|
```
|
|
|
|
1. Ensure the extension of the file you are committing [is tracked](.gitattributes):
|
|
```console
|
|
$ git lfs track "*.ext"
|
|
```
|
|
|
|
1. Ensure the `.gitattributes` file itself is tracked:
|
|
```console
|
|
$ git add .gitattributes
|
|
```
|
|
|
|
### Auto-build
|
|
|
|
To trigger an automatic export of the project:
|
|
|
|
1. Ensure GitHub Actions are enabled
|
|
1. Create a new GitHub Release
|
|
|
|
To download the resulting builds:
|
|
|
|
1. Visit the Actions tab
|
|
1. Click on the triggered workflow
|
|
1. Download the created artifacts from the bottom of the page
|
|
|
|
> Note that artifacts are visible only if you're logged in to a GitHub account!
|