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https://github.com/Cookie-CHR/OfficeMadness-LD51.git
synced 2024-11-23 07:04:19 +00:00
⚙️ Fixed time not resetting
This commit is contained in:
parent
386b3a53c2
commit
b120456474
18 changed files with 45 additions and 26 deletions
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@ -1,3 +1,3 @@
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source_md5="079efcbf483b26f2c408230ebe2b7b9d"
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dest_md5="13eacbf430e7e68f7610730f2e60fd75"
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source_md5="8406aa5d39658d07f4df6eb8d30b6efe"
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dest_md5="139510e0d03c987cee6b0d307c32a3bb"
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@ -0,0 +1,3 @@
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source_md5="cf4aec4842e6f28b128d15ef58be76d0"
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dest_md5="f713b52cc8973914be7fa878566b7e90"
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@ -0,0 +1,3 @@
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source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
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dest_md5="26ea799ea0a3da9e753b3ebe822e0570"
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@ -0,0 +1,3 @@
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source_md5="7e41bf3051b18e392a4bb6c0cc45cd7c"
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dest_md5="73e4f4d3969b9486e63fd804f5f0f1a9"
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://Scripts/Play.gd" type="Script" id=1]
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[ext_resource path="res://Sprites/Play_again_button.png" type="Texture" id=2]
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@ -8,14 +8,14 @@
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[ext_resource path="res://Music/Music_Changer.gd" type="Script" id=6]
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[ext_resource path="res://Sprites/Music_On.png" type="Texture" id=7]
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[ext_resource path="res://Fonts/Life is goofy.ttf" type="DynamicFontData" id=8]
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[ext_resource path="res://Scripts/Time_Display.gd" type="Script" id=9]
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[sub_resource type="DynamicFont" id=1]
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size = 80
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font_data = ExtResource( 4 )
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[sub_resource type="DynamicFont" id=2]
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size = 35
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outline_color = Color( 0, 0, 0, 1 )
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size = 90
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font_data = ExtResource( 8 )
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[node name="Panel" type="Panel"]
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@ -67,21 +67,11 @@ flat = true
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[node name="Label2" type="Label" parent="."]
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modulate = Color( 0, 0, 0, 1 )
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margin_left = 302.0
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margin_top = 160.0
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margin_right = 681.0
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margin_bottom = 577.0
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margin_left = 297.0
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margin_top = 308.0
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margin_right = 993.0
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margin_bottom = 368.0
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custom_fonts/font = SubResource( 2 )
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text = "Music by Kevin Macleod (incompetech.com)
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Sound by FreeSound
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Made by Cookie-CHR for Ludum Dare 51"
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text = "60 minutes and 60 seconds"
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align = 1
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script = ExtResource( 9 )
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@ -42,7 +42,7 @@ func on_finished():
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var sprite = Sprite.new()
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sprite.texture = completed
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spawnpoint.add_child(sprite)
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sprite.position = Vector2(348, 320)
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sprite.position = Vector2(300, 270)
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var sound = audiostream.instance()
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spawnpoint.add_child(sound)
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sound._play("victory")
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@ -5,6 +5,7 @@ var muted = preload("res://Sprites/Music_Off.png")
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var unmuted = preload("res://Sprites/Music_On.png")
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# Called when the node enters the scene tree for the first time.
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func _ready():
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GlobalTimer._stop()
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for child in get_children():
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if child.name == "Play":
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child.connect("pressed", self, "_play")
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@ -6,7 +6,14 @@ var seconds_passed
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# Called when the node enters the scene tree for the first time.
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func _ready():
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seconds_passed = 0
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_play()
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func _on_Timer_timeout():
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seconds_passed += 1
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func _play():
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seconds_passed = 0
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start()
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func _stop():
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stop()
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12
Scripts/Time_Display.gd
Normal file
12
Scripts/Time_Display.gd
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extends Label
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var seconds = GlobalTimer.seconds_passed%60
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var minutes = (GlobalTimer.seconds_passed/60)%60
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var string = ""
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if minutes > 0:
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string += str(minutes)+" minutes and"
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string += str(seconds)+" seconds"
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self.text = string
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@ -18,6 +18,7 @@ func _ready():
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elif child.name=="SpawnPoint":
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MManager.reset_spawnpoint(child)
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randomize()
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GlobalTimer._play()
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_on_Timer_timeout()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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@ -3,7 +3,6 @@
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[ext_resource path="res://Scripts/TimePassed.gd" type="Script" id=1]
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[node name="Timer" type="Timer"]
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autostart = true
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script = ExtResource( 1 )
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[connection signal="timeout" from="." to="." method="_on_Timer_timeout"]
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Before Width: | Height: | Size: 142 KiB After Width: | Height: | Size: 158 KiB |
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@ -12,7 +12,7 @@ config_version=4
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config/name="LD51 - Office Madness"
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run/main_scene="res://Scenes/Title.tscn"
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config/icon="res://icon.png"
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config/icon="res://Sprites/Me.png"
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[autoload]
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