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pineapple-surf/island/PillarMesh.tscn

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[gd_scene load_steps=4 format=3 uid="uid://boxtb3trgcy8c"]
[ext_resource type="Texture2D" uid="uid://cdpn34mdaq545" path="res://assets/island_model/texture_1.png" id="1_ovyt2"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1615l"]
resource_name = "material1"
transparency = 1
shading_mode = 0
albedo_texture = ExtResource("1_ovyt2")
texture_filter = 0
billboard_mode = 2
[sub_resource type="ArrayMesh" id="ArrayMesh_fup4l"]
_surfaces = [{
"aabb": AABB(-0.5, 0, 1.77636e-15, 1.00001, 1.00001, 1e-05),
"attribute_data": PackedByteArray(171, 170, 42, 63, 110, 219, 54, 63, 85, 85, 21, 63, 146, 36, 73, 63, 85, 85, 21, 63, 110, 219, 54, 63, 171, 170, 42, 63, 146, 36, 73, 63, 171, 170, 42, 63, 110, 219, 54, 63, 85, 85, 21, 63, 146, 36, 73, 63, 85, 85, 21, 63, 110, 219, 54, 63, 171, 170, 42, 63, 146, 36, 73, 63),
"format": 4119,
"index_count": 12,
"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 4, 0, 5, 0, 6, 0, 7, 0, 5, 0, 4, 0),
"material": SubResource("StandardMaterial3D_1615l"),
"name": "material1",
"primitive": 3,
"vertex_count": 8,
"vertex_data": PackedByteArray(0, 0, 0, 63, 0, 0, 128, 63, 0, 0, 0, 39, 255, 127, 255, 127, 255, 255, 255, 191, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 39, 255, 127, 255, 127, 255, 255, 255, 191, 0, 0, 0, 191, 0, 0, 128, 63, 0, 0, 0, 39, 255, 127, 255, 127, 255, 255, 255, 191, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 39, 255, 127, 255, 127, 255, 255, 255, 191, 0, 0, 0, 191, 0, 0, 128, 63, 0, 0, 0, 39, 255, 255, 255, 255, 0, 0, 255, 191, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 39, 255, 255, 255, 255, 0, 0, 255, 191, 0, 0, 0, 63, 0, 0, 128, 63, 0, 0, 0, 39, 255, 255, 255, 255, 0, 0, 255, 191, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 39, 255, 255, 255, 255, 0, 0, 255, 191)
}]
[node name="PillarMesh" type="MeshInstance3D"]
mesh = SubResource("ArrayMesh_fup4l")
skeleton = NodePath("../..")