mirror of
https://github.com/Steffo99/pineapple-surf.git
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21 lines
736 B
Text
21 lines
736 B
Text
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[gd_scene load_steps=5 format=3 uid="uid://c7lblmilr3gob"]
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[ext_resource type="Shader" path="res://island/Sea.gdshader" id="1_tu2de"]
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[ext_resource type="Texture2D" uid="uid://bdoifsf6k0qb8" path="res://assets/water_tile.png" id="2_c8qvh"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_3uyyi"]
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render_priority = 0
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shader = ExtResource("1_tu2de")
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shader_parameter/speed_x = 1.0
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shader_parameter/speed_y = 0.1
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shader_parameter/size = 1000.0
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shader_parameter/sea = ExtResource("2_c8qvh")
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[sub_resource type="PlaneMesh" id="PlaneMesh_4ibso"]
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material = SubResource("ShaderMaterial_3uyyi")
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size = Vector2(1000, 1000)
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[node name="SeaMesh" type="MeshInstance3D"]
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mesh = SubResource("PlaneMesh_4ibso")
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skeleton = NodePath("../..")
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