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pineapple-surf/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="LD52"
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run/main_scene="res://base/Base.tscn"
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config/features=PackedStringArray("4.0", "GL Compatibility")
boot_splash/bg_color=Color(0.231373, 0.490196, 0.309804, 1)
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config/icon="res://assets/icon.svg"
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[display]
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window/size/viewport_width=284
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window/size/viewport_height=160
window/stretch/mode="canvas_items"
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[gui]
fonts/dynamic_fonts/use_oversampling=false
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[rendering]
renderer/rendering_method="gl_compatibility"
environment/defaults/default_clear_color=Color(0.231373, 0.490196, 0.309804, 1)