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Fix project.godot
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@ -9,7 +9,7 @@
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config_version=5
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_global_script_classes=[{
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"base": "Node",
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"base": "Node3D",
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"class": &"BaseWeapon",
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"language": &"GDScript",
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"path": "res://player/onhand/BaseWeapon.gd"
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