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Make sprouts unshaded
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@ -7,6 +7,7 @@ resource_name = "material1"
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transparency = 2
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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alpha_antialiasing_mode = 0
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shading_mode = 0
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albedo_texture = ExtResource("1_gc4um")
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albedo_texture = ExtResource("1_gc4um")
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texture_filter = 0
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texture_filter = 0
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texture_repeat = false
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texture_repeat = false
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