mirror of
https://github.com/Steffo99/pineapple-surf.git
synced 2024-11-22 07:44:20 +00:00
Lower the radius of the player collision to 0.48u
To prevent it getting stuck between two things
This commit is contained in:
parent
1ec5b9ca98
commit
a38c3a15a7
1 changed files with 1 additions and 0 deletions
|
@ -20,6 +20,7 @@ metallic_specular = 0.0
|
||||||
material = SubResource("StandardMaterial3D_aqp8x")
|
material = SubResource("StandardMaterial3D_aqp8x")
|
||||||
|
|
||||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_otair"]
|
[sub_resource type="CylinderShape3D" id="CylinderShape3D_otair"]
|
||||||
|
radius = 0.48
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vqko1"]
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vqko1"]
|
||||||
bg_color = Color(0.240234, 0.240234, 0.240234, 1)
|
bg_color = Color(0.240234, 0.240234, 0.240234, 1)
|
||||||
|
|
Loading…
Reference in a new issue