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Lower the radius of the player collision to 0.48u

To prevent it getting stuck between two things
This commit is contained in:
Steffo 2023-01-07 19:47:52 +01:00
parent 1ec5b9ca98
commit a38c3a15a7
Signed by: steffo
GPG key ID: 6965406171929D01

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@ -20,6 +20,7 @@ metallic_specular = 0.0
material = SubResource("StandardMaterial3D_aqp8x") material = SubResource("StandardMaterial3D_aqp8x")
[sub_resource type="CylinderShape3D" id="CylinderShape3D_otair"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_otair"]
radius = 0.48
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vqko1"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vqko1"]
bg_color = Color(0.240234, 0.240234, 0.240234, 1) bg_color = Color(0.240234, 0.240234, 0.240234, 1)