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pineapple-surf/island
2023-01-08 21:46:30 +01:00
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CollectibleByPlayer.gd Refactor Pineapple scene 2023-01-08 21:27:26 +01:00
CollectibleByPlayer.tscn Refactor Pineapple scene 2023-01-08 21:27:26 +01:00
CropMaterial.tres Make sprouts unshaded 2023-01-08 00:42:00 +01:00
CropTile.gd Fix CropTile behaviour 2023-01-08 13:09:34 +01:00
CropTile.tscn 😌 Add peashooter model and sound 2023-01-08 16:44:18 +01:00
GrassMaterial.tres Create custom nearest sampling material for island meshes 2023-01-08 00:03:34 +01:00
HillMesh.tscn 👩🏻‍🔧 Add check to only shoot peas on free slots 2023-01-08 14:48:15 +01:00
HoppityMesh.tscn Add hoppity island mesh 2023-01-08 12:38:15 +01:00
Island.tscn 🛠️ Add bobbing to peashooter 2023-01-08 18:39:37 +01:00
IslandMesh.tscn 👩🏻‍🔧 Add check to only shoot peas on free slots 2023-01-08 14:48:15 +01:00
MoveTowardsPlayer.gd Refactor Pineapple scene 2023-01-08 21:27:26 +01:00
MoveTowardsPlayer.tscn Refactor Pineapple scene 2023-01-08 21:27:26 +01:00
PillarMesh.tscn Create a billboard pillar to display in water 2023-01-08 00:37:10 +01:00
Pineapple.tscn Fix pineapple sound position 2023-01-08 21:37:58 +01:00
PineappleMesh.tscn Use singleton for Player access and despawn pineapple on Player collision 2023-01-08 13:47:44 +01:00
Pop.gd Add missing newline at end of file 2023-01-08 07:56:12 +01:00
Producer.gd Fix pineapple magnet 2023-01-08 10:20:01 +01:00
PyramidSmallMesh.tscn Create custom nearest sampling material for island meshes 2023-01-08 00:03:34 +01:00
PyramidSmolMesh.tscn Create custom nearest sampling material for island meshes 2023-01-08 00:03:34 +01:00
Sea.gdshader Add sea shader (and other misc changes) 2023-01-07 18:25:46 +01:00
Sea.tscn Make sea its own standalone scene 2023-01-08 21:46:30 +01:00